Homebrew Dulin Species Details
The Dulin are a strong and proud race,born with two heads,four arms,and two minds due to there parents being human/elf and a changeling. Born as two people in one they can practice and train in thousands of things and if only one has done only one will know,they share a body and thats all. They rarely are in groups together more often then not if you see one you won't see the another ever. Because of there otherness they often seek out the strange and odd and the only way to do that is adventure and that's why they normally leave home.
Dulin Traits
Dulin TraitsAge
Dulin can age up to 90-500 and will almost never change in any real way.
Size
They range quite a bit in size but they generally get from 6-7'6 feet tall.
Speed
They have a walk speed of 30 feet
They can climb speed of 20 feet
Darkvision
They can see up to 30ft incomplete darkness in full color but anything pass that are vague images if not.
Double Class/Double mind
This race must be played two separate players,both having one of the two halfs of the character. Do to the difference there two minds can have they can be two completely diffrent classes
Coordination
For all physical checks and saves they must roll a D20 coordination check to see how coordinated they are together.
Roll effects:
Nat 1-if one rolls it that person make the check with disadvantage,if both roll it they fail the check.
2-7-you roll the check or save flat.
8-13-you as normal
14-19-you roll adding your proficiency bonus
Nat 20-you pass the check or save automatically
Ability score improvements
Your Dexterity increase by 1, and your wisdom score is increase by 2
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