Homebrew Bosmer Species Details

Bosmer (or, more commonly, Wood Elves) are the elven people of Valenwood. They prefer a simple existence, living in harmony with the land and wild animals. They are known to be the best archers in all of Tamriel and are known for their ability to command wild creatures. They make great scouts or thieves, due to their natural stealth and light footing.

Fourth era history

After the War of the Blue Divide in the Third Era, in which the Altmer defeated the Bosmer in Valenwood, the Altmer and Bosmer were the core of the newly formed Aldmeri Dominion and its Thalmor forces. The Dominion very nearly destroyed the Empire, if not for the Battle of the Red Ring, which forced the Elven armies to withdraw from Cyrodiil. Following its victory in the Great War, the Third Aldmeri Dominion experienced increased prestige and power that the Mer had not possessed since the First Aldmeri Dominion, which had been defeated by Tiber Septim in the final years of the Second Era. Confident of its ability to defeat the Mede Empire, the Dominion further expanded its influence into the other provinces of Tamriel, including the homeland of the Nords: Skyrim. It also reestablished diplomatic relations with the Mede Empire, even though they were still engaged in a cold war. Malborn, from the quest Diplomatic Immunity, hates the Thalmor as evidenced by him helping the Dragonborn infiltrate a Thalmor party. According to Delphine, Malborn's family was killed by the Thalmor in Valenwood. Therefore, Malborn's family was possibly made of Imperial allies or sympathizers.

Bosmer Traits

Your elf character has a variety of natural abilities, the result of thousands of years of elven refinement.

Mask of the wild

You can attempt to hide even when you are only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena.

Ability Score Increase

Your Dexterity score increases by 2.

Age

Although elves reach physical maturity at about the same age as humans, the elven understanding of adulthood goes beyond physical growth to encompass worldly experience. An elf typically claims adulthood and an adult name around the age of 100 and can live to be 750 years old.

Alignment

Elves love freedom, variety, and self-expression, so they lean strongly toward the gentler aspects of chaos. They value and protect others’ freedom as well as their own, and they are more often good than not. The drow are an exception; their exile into the Underdark has made them vicious and dangerous. Drow are more often evil than not.

Size

Elves range from under 5 to over 6 feet tall and have slender builds. Your size is Medium.

Speed

Your base walking speed is 35 feet.

Darkvision

Accustomed to twilit forests and the night sky, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Keen Senses

You have proficiency in the Perception skill.

Fey Ancestry

You have advantage on saving throws against being charmed, and magic can’t put you to sleep.

Trance

Elves don’t need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day. (The Common word for such meditation is “trance.”) While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.

Languages

You can speak, read, and write Common and Elvish. Elvish is fluid, with subtle intonations and intricate grammar. Elven literature is rich and varied, and their songs and poems are famous among other races. Many bards learn their language so they can add Elvish ballads to their repertoires.

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