Homebrew Naga Species Details
Physical Description
At first glance, the coiling lower form of the naga is their defining feature, your eyes flowing upward to be met with a humanoid upper torso. To some naga, it is reminiscent of a normal human, save for their eyes, ears and pronounced canines. To be viewed behind a waist-high barricade, they could be mistaken for human. This is not true for all naga, as the humanity of their upper bodies wanes, following more to their serpentine bloodline with their scales, claws, and elongated necks ending in the head of a snake. Do not be fooled, as some of these variants of naga can be the most kind-hearted of their people.
History
Born far before the likes of the yuan-ti, the naga were the original forebears of Zehir. They were cunning, swift, secretive and lived long enough to give a great many years to their god. Throughout the spellplague, they were loyal servants, their prowess and strength became the aspirations of the now yuan-ti. This visage would be their later vision of perfection, as the naga themselves would soon be torn from their creator, as Zehir grew hungrier in its need for power.
It would be Bahamut, the Platinum Dragon, who saw these warriors. Seeing their potential Wisdom and Intelligence that could be shaped through their lifespans, he offered them providence to renounce the shrewed, cruel ways of their creator. Seeing the opportunity at longevity and removal from under the thumb of Zehir, they agreed and had been changed to that of a divine race.
Society
Like other humanoids, nagas have formed modern societies in their own kingdoms as well as being loyal subjects to other countries. This modernization mixed with their long lifetimes has allowed for more spiritual and intellectual pursuits, serving as protectors and guardians of treasures; both material riches and spiritual wealth. Others form more artistic drives, as Naga fashionistas and artisans are valued contributors to multiple cultures, experience allowing for deepened expressions and meaning behind their work.
Naga Names
Male: Slin ,Zas, Mitheph, Pozjashu, Grez'juss, Cesh, Skashjas, Sker'ken, Kuth'jirash, Rraj'uF
emale: Hult'huph, Ushjer, Purkkes, Pugash, Shishjassas, Nozjus, Rrother, Keksuss, Higu, Kruss'tiss
Naga Traits
Naga Traits A proud race, their species varied by the environments they had taken residence to in the centuries following the birth of their kind.Ability Score Increase
Your Strength score increase by 2 Dexterity score increases by 1.
Age
Most Naga live for a long time. The elder Naga have lived to be 500 years old.
Alignment
Naga are mostly lawful or neutral.
Size
Nagas are very well built, ranging from 5 feet 8 inches to over 7 feet tall when raised. Their body length is usually between 12-18 feet, though, are able to coil up to fit in the same size square as a medium creature and can squeeze through small openings at least as easily as a normal medium sized creature. They typically weigh between 275-350 pounds, consuming a bit more food than the average adult. Your size is Medium.
Speed
Your base walking speed is 35 feet. You have a swim speed of 20 feet.
Darkvision
You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Keen Senses
You are proficient in the Perception skill.
Languages
You can read, write and speak Common, Celestial, and Draconic.
Subrace
Pick one from Sea, Desert, Jungle, Forest, and Urban.
Naga Heritage
Python
Through strength training, your body has the power to grapple enemies that are your size. Starting at lvl 3.
You have advantage on grappling enemies as you coil your body around them.
As a bonus action, you may squeeze them for 1d4 damage. Increasing by 1d4 at level 8, 12, 16, and 20. This feature can be used a number of times equal to your Strength modifier. You regain uses after a long rest.
Basilisk
Your gaze pierces the windows to the soul of your enemies, causing them to not move.
Your Wisdom score increases by 1. Starting at lvl 9.
At the start of your turn, you may pick a creature that you can see within 30 feet and force them to make a Wisdom saving throw or have their movement speed reduced to 0 until the end of their next turn. The DC for this saving throw is equal to 8 + your Wisdom modifier + your proficiency bonus. You regain use of this ability after you complete a short or long rest.
Venomous
Having developed venom sacs in your gums, your fangs allow you to inject it into your enemies. Starting at lvl 5.
Your Dexterity score increases by 1.
When you make a successful attack roll against a creature within 10 feet, as a bonus action, you can strike that creature, forcing them to make a Constitution saving throw or become poisoned for 1 minute. The DC for this saving throw is equal to 8 + your Constitution modifier + your proficiency bonus. You regain use of this ability after you complete a short or long rest.
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Posted Mar 11, 2022Will use for my next character, thenks.