Homebrew Darcci Species Details
Residing on the south eastern coast of Iveris, this race of humans take up all of the civilized land in the east. Ranging from short and stubby to tall and skinny, these humans are born with a variety of hair colors and physical features. Most however, are born with darker hair and eye color than that of the other races. The Darcci government system is that of a monarchy, the King rules from the capitol and has placed governors in charge of the other towns within the empire. The Darcci hold a large scale trade partnership with the Cervasi that live across the waters of the gulf, the two remain mutual partners.
The Darrci once ruled most of the eastern part of the continent of Iveris, but nearly 300 years ago there came a wandering tribe of humans into the continent from the far north. This tribe drove the Darcci from the northern parts of Iveris and down into the southern edge where they now live peacefully. Tensions between the Darcci and the Tassian people are at best strained and at worst, anger fueled.
Darcci Cities
Dark Stone
The Capitol city of the Darcci empire. This city is built upon ancient stones that have stood upon the coast as long as time can be remembered. The largest city in the entire empire, its large docks are filled with ships sailing into port and out to sea at all times of the day. Filled with commerce and an enormous export of food and fresh water, the city is never quite.
Breezewind
Father north up the coast from Darkstone is a town by the name of breezewind. Mostly residential, this town was at first a large campsite for travelers that made it through the Bristlewood heading south. Eventually people began to stay and a small town formed on the coast.
The Dire Marshes
The Dire Marshes are a large grouping of towns that have been built upon highly fertile lands in the swamps northeast of Darkstone. These are a main source of crops, game and lumber that is supplied to Darkstone.
Gresten
The largest town in the Dire Marsh, Gresten is a place of trade and a major supply line for resources into Darkstone.
Briardale
Built over a small bog, the town is riddled with vendors selling a local delicacy found only in the nearby swamps. Briardale is a rest stop on the way to the outer towns near the Dire Marshes borders.
Fernshire
A farming town built just a few hours south of Gresten, this town was built near a large flood plain that is constantly farmed for various crops.
Wolfpine
On the northern edge of the marshes, Wolfpine is a small town that is made up of the local lumber mill workers. It contains a single tavern and a small general store, surrounding farm houses are scattered around the woods nearby.
Westleaf
A small town on the furthest western edge of the Dire Marsh, this single tavern town is a rest stop for hunters traveling into the Abordale forest to collect game to sell in Gresten.
Darcci Traits
It’s hard to make generalizations about humans, but your human character has these traits.Energy Surge
Your body is filled with a rush of energy for 1 minute, while this effect is active your movement speed is increased by 10 and you gain advantage on dexterity saving throws.
Ability Score Increase
You may increase you Dexterity or Charisma scores by 2 and you may also increase a chosen ability scores by 1.
Age
Humans reach adulthood in their late teens and live less than a century.
Alignment
Darcci tend toward no particular alignment. The best and the worst are found among them.
Size
Humans vary widely in height and build, from barely 5 feet to well over 6 feet tall. Regardless of your position in that range, your size is Medium.
Speed
Your base walking speed is 30 feet.
Languages
You can speak, read, and write Common.
Previous Versions
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