Homebrew Cylix Species Details

Case #180416
Day XXX9- "Subject seems to be calm as the metal is slowly consuming their body, very different to yesterday when subject was screaming out in pain as it intergrated into subjects flesh. 
Day XX16- "Subject has now reproduced and attached itself to a non-human subject infecting tiefling test subject, with little to no issues. Further testing required"
Day XX33- "Subject has attempted to attach itself to a Druid, druid seemed to hold it off with magic, unable to get past a barrier, subject continues to attempt to break through.
Update: Subject has outlasted the stamina of the Druid and got past the barrier, infecting the Druid."
Day X125: "Subject was introduced to changling and mimic, but was unable to bond due to the constant shape shifting of the new pieces introduced. Determined that shape shifters are immune if they continue to change.
Day X???: "Subject has escaped TErminATIng Experiment!! DO NoT RELEASe!!? WEakness is----
Update: 216151683113 Spread..... Envelop.... Reproduce.... Glitching cured... Must.... Consume.... We.... Are... Cylix"

—AstralYuma, Temple of Gond Archives

The Cylix are a failed experiment of Gond. Worshipers at the temple of Gond are no stranger to experimenting on living subjects, always asking themselves "What would happen if we did X, but never asking themselves if they should do X" In doing so once they found a piece of what appeared to be living metal, they unearthed the creature and immediately began testing on it. Many were subjected to the tests, but only a few survived.... or so the researchers thought. One fateful day, the test subject broke free, infecting anything organic and sentient. On that day, the Cylix were born, their only desire, infect, consume, repeat. Those infected with the Cylix metal, are gifted some abilities, but at a cost. Their bodies become part metal, but also, an internal struggle against the Cylix. Some are able to stop the spread, through magical or medicinal means, others slow its spread through sheer willpower, whilst others fully embrace the Cylix, becoming their harbingers. One thing is for sure, Cylix can glitch at anytime with something they do not have full control over and should a Cylix completely envelop its host, they will use it to only spread further. No one knows if the Cylix can or will be stopped, their numbers grow everyday, but one thing is for certain, Cylix will consume and grow, with one message, "We Are Cylix".

Living Cyber and Flesh

Cylix are an odd mixture of of organic and inorganic materials. Anyone that comes in contact with the Cylix has one

Although they are part inorganic material, unconsumed Cylix are living humanoids. Resting, healing magic, and the Medicine skill all provide the same benefits to warforged that they do to other humanoids.

Cylix Personality

The Cylix will vary in personality, depending on how much of them has been consumed. Some will

Depending on how a Cylix victim responds to the infection, they may be able to maintain their original personality, should they lose the fight to the Cylix mind

The typical cylix start with some form of gender and sexuality. Cylix once overtaken, will either maintain their sex, change it or even remove it completely, once you're infected, the victim becomes sterile and the only means of reproduction are through the Cylix.

The more a warforged develops its individuality, the more likely it is to modify its body, seeking out an artificer to customize the look of its face, limbs, and plating.

Quirks

Warforged often display an odd personality trait or two, given how new they are to the world. The Warforged Quirks table contains example quirks.

Warforged Quirks

d8 Quirk
1 You analyze — out loud — the potential threat posed by every creature you meet.
2 You are completely oblivious to your infection spreading.
3 You will do anything to make srue that no other Cylix will spread and have
4 Your brain has mostly become logic, you have no need for emotions, you need to focus on maintaining this infection where it stands
5 You don’t know how to filter your feelings and are prone to dramatic emotional outbursts.
6 You must hide your infection, no one must know you have this
7 You are obsessed with your appearance and constantly polish and buff yourself.
8 Infect.... Infect.... Infect... We are... Cylix

Warforged Names

Most warforged were assigned numerical designations for use in military service. Many of them adopted nicknames, often given to them by their comrades. As independent individuals, some have chosen new names as a way to express their path in life. A few take on human names, often the name of a fallen friend or mentor.

Cylix Names: Anchor, Raze, Glitch, Trend, X-3, J-7, Cobalt, Cylix 3473

Cylix Traits

Your Cylix will infect other races, so you gain the benefits of the infection, but it will be up to you whether or not

Ability Score Increase

Your Constitution score increases by 1, and your strength score increases by 1. Being infected you are also immune to Disease because the Cylix infection is what dominates your body, you are resistant to poison as you're now not fully organic and finally, due to your metallic structure, you are also vulnerable to electricity, which overloads not only the Cylix infection, but your characters brain as well.

Age

Those who are infected by the Cylix, essentially slow down on aging and are cured of any outstanding biological conditions. Many races who are able to maintain control live to about twice their regular lifespan, should they be infected by more than 50% of their body, those with less than 50% usually live their usual lifespan for their race

Alignment

Any host that is infected by the Cylix do not change their alignment, however, should the host lose their struggle against the Cylix, they will become Chaotic Neutral, only desiring to spread and reproduce.

Size

Your size is determined by whatever race you mix with, Cylix vary in size by whatever their host is

Speed

Your walking speed is 20+ to whatever race your Cylix is mixed with

Infection

You have been infected with the Cylix infection, but with this infection, you gain perks as well:

  • You have advantage on saving throws against being poisoned, and you have resistance to poison damage.
  • If you are more than 50% infected, you only need to eat and sleep half as much as your race requires
  • You are immune to disease.
  • You don’t need to sleep, and magic can’t put you to sleep.
  • Any full organic, conscious being, be it humanoid, beast, fey or undead, must make a Constitution save of DC11 or become infected, should they pass, they will become immune to the infection because the Cylix infection has deemed them a rejected host
  • Anytime a character rolls a Natural 1, on any skill checks, saving throws or attack rolls their infection grows by 1%
  • A player must make a constitution save of DC 10 once a week (game time) to hold back the infection, should they fail, it will increase 1%
    • A player may choose to embrace the infection and it grows 1% every day they choose to submit

Recharge

When you take a long rest, you only have to sleep for 5 hours as your organic body needs less time to rest up and your Cylix infection goes into standby as you sleep.

Infected Protection

Your body has turned to metal and creates metalic defensive layers, which can be enhanced with armor:

  • You gain a +1 bonus to Armor Class.

Glitch

As your body succumbs to the infection, you fight for control, depending on how much of your body is infected, will determine whether or not you glitch. If your body is 35% infected, you must roll percentile dice higher than 35 or suffer a glitch, automatically causing your attack to fail. The higher your infection rate, the higher your chance of glitching as you fight against enemies.

Languages

You can speak, read, and write Common and one other language of your choice. Cylix are also able to communicate with other Cylix hosts as they all share the same thought to consume and spread.