Homebrew Free Gnoll Species Details

By some means wither it be group of clerics or paladins, a wish come true, or the power of a god or divine, some Gnolls have been freed from Yeenoghu's hold and whispers and now can live their lives however they wish. Some may stay as hunters helping protect towns from beasts or to gather food, some may join cities or caravans as guards, other may stay as chaotic or evil taking up roles as thieves or assassins, and some try to learn magic other than what Yeenoghu gave them, or just settle down and raise a family, take up jobs like anyone else, whatever it may be it is up to them to decide for themselves now. 

 

Free Gnoll Names

Free Gnolls may still use names they had while others might try and use names of other races that they have learned to fit in better with the community they are living with, as normal Gnoll names tend to be hard to say for non-gnolls and it is hard for non-gnolls to tell their genders apart.

Male: Dagnyr, Dhyrn, Doryc, Ghyrryn, Gnasc, Gnoryc, Gnyrn, Hyrn, Lhoryn, Lhyr, Mognyr, Sorgnyn, Thyrn, Toryc, Yrgnyn, Yrych or any male names of any race.

Female: Dagnyra, Gnara, Gnora, Gnyrl, Hyra, Hyrgna, Lhyra, Lhyrl, Malgna, Myrl, Sargna, Shyrla, Tarnyra, Yrgna or any female names of any race.

 

Free Gnoll Traits

These traits have stuck with these Gnolls.

Ability Score Increase

Your Strength score increases by 2, and your Dexterity score increases by 1.

Age

Pups reach adulthood around 8 years of age, in their old lives most lived for 30 years before dying in battle, but now that they are free their full life expectancy has yet to be recorded.

Alignment

Their alignment is up to them some may stay chaotic as it's part of their nature while others may be neutral or become lawful and good, but some still tend towards evil, murdering and stealing for themselves or for groups they have joined.

Size

Gnolls are typically over 7 feet tall, and weigh almost twice as much as humans do. Your size is Medium.

Darkvision

You can see in dim light with 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Keen Senses

You have proficiency in the Perception skill.

Bite

Your fanged maw is a natural weapon, which you can use to make unarmed strikes. If you hit with it, you deal piercing damage equal to 1d6 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.

Rampage

When you reduce a creature to 0 hit points with a melee attack on your turn, you may use a bonus action to move up to half your speed towards another creature and make a Bite attack.

Scavenger

As part of a short rest, you can harvest bone and hide from a slain beast, construct, dragon, monstrosity, or plant creature of size Small or larger to create one of the following items: a shield, a club, a javelin, or 1d4 darts or blowgun needles. To use this trait, you need a blade, such as a dagger, or appropriate artisan's tools, such as leatherworker's tools.

Languages

You can speak, read, and write Common and Gnoll. Gnoll is a series of loud yips, barks, and snarls, that can be understood by only Gnolls, hyenas, and the rare few that choose to learn the language.

Previous Versions

Name Date Modified Views Adds Version Actions
4/27/2020 1:01:34 AM
1443
119
5e
Coming Soon

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