Homebrew Blightwalker Species Details

“We were lost in the forest and pursued by our enemies, such a dark wood that filled us with fear; though far less than the fear our pursuers wrought. That was when it moved. The tree before us turned and starred at us with eyes so old and filled with wisdom that we stopped in our tracks. A creature that seemed nothing but a tree yet moved and spoke in deafeningly deep tone.”

Physical Description

Blightwalkers are huge, rotten, tree-people. It is not uncommon for chunks of their bodies to look rotted away; though do not confuse this to mean they are damaged because that is simply the way their bodies adapted. The bark of a Blightwalker is typically dark gray or black.

History

It is unknown how an Entling could find itself growing in desecrated lands, though there are rumors that Orcs who have learned the Elvish tongue plant them and whisper to them to wake them up.

Society

Blightwalkers rarely see living creatures and are instantly hostile to any other Blightwalker sapling that enters their territory; only a single Blightwalker may call home to a habitat in their youth. If such occurs they will fight, possibly until one is slain, and the victor takes claim of the habitat.

Blightwalker Traits

Blightwalkers are tree-like humanoids with incredible strength and barkskin that gives it a strong natural armor.

Ability Score Increas

Your Strength score increases by 2, and your Constitution score increases by 1.

Age

Blightwalkers are considered to be adults around the age of 100, while they typically are hewed or forgotten and their age limit is not known otherwise.

Alignment

Blightwalkers are hostile nearly from the start of their existence. They will seek to spread the desecration they grew upon and trend towards neutral evil.

Size

Blightwalker can stand between 6 and 7 feet tall, resembling blackened tree trunks with arms and legs. Your size is Medium.

Speed

Your base walking speed is 30 feet.

Blighted Bark

Your body is tree-like, which leaves you rather ill-fitted for wearing armor. Thick layers of bark line your body however; it gives you a base AC of 17. Your Dexterity modifier doesn't affect this number. You gain no benefit from wearing armor, but if you are using a shield, you can apply the shield's bonus as normal.

Gnarled State

Blightwalkers don’t need to sleep. Instead, they become inert and appear almost identical to a tree, remaining semiconscious, for 4 hours a day. While inert, it is difficult to distinguish you from a twisted black tree and you remain semiconscious. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.

Languages

You can speak, read, and write Common, and Sylvan.

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