Homebrew Awakened Skeleton Species Details
Stuck in the shadows, and often mistaken as enemies, awakened skeletons know they are not welcome in most places due to their well, lack of features as well as their association to often dark and evil creatures. These bags of bones in particular however are actually much more similar to more put together humanoids then their more aggressive, non awakened brethren. After being free from their shackles of servitude to some lich or necromancer, they regain most, if not all of their emotional abilities back, though their memories however can be much more hit or miss. Once awakened, these skeletons try and find a new purpose in life, or try to remember and reassemble their old one, though first usually finding something to cover themselves as not to give away their true form.
Despite often having dark backstories because of death and such, Awakened Skeletons often try to be rather chipper, and see the world with almost a childlike wonder. Once awakened, they often need to redevelop social skills, as well as right and wrongs in the eyes of society.
Awakened Skeleton Traits
Being this boncing bag o' bones means you get the following traits.Speed
Due to being much lighter then their original form, they can move much faster.
From Darkness
Being brought back by some dark force you have seen some sh*t, enough to make most things seem not-scary. You're also very much used to the dark and thus can see dim light and bright light and darkness as dim light, although in shades of grey, up to 60ft.
Escape through shadows
You are used to sticking to the shadows, staying out of sight. Hidden, is a survival trait that is essential to any awakened skeleton, and thus to hide, is to survive.
Ability Score Improvement
While many creatures have skeletons with several differences, what they all have in common is that they are much lighter than the whole creature. Thus being made of bones with the strength designed to carry an entire creature makes it very easy to move around, and allows more strength to carry other things.
Considering you are a skeleton means you have quite a lot of experience with life (and death), and you've probably been around the block a few times as well, making you wiser than many.
Alignment
Most Awakened Skeletons tend to be Chaotic, and hover around Neutral or Good. Although uncommonly, they can fall back to evil through prolonged exposure to evil and harmful creatures, (which can make some of the most intelligent evil undead, as well as the most spiteful) they usually end up trying to stop other people from becoming like them, and helping those in need to make up for what they may have been commanded to do in the past.
Natural Weapon
You can remove one of your arms and use it as a weapon, though dealing 1d4 damage to you upon removal. Arm: +3 to hit, 1d4 + Str Bludgeoning Damage
Small Target
Being made of only bones makes it incredibly hard for anything to pierce you.
Rise 'n Shine
You are a master of undeath, the magic that courses through your bones won't yield. A feeling of Immense will forces you to stay alive, you are awakened, and you will not be put to rest yet.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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4/30/2020 12:18:28 AM
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14
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1
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5e
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Coming Soon
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