Homebrew FoxBorne Species Details

The FoxBorne race is that of a freed slaves from drow work camps and mines. Due to the fact that most FoxBorne's are born into slavery, those that escape often hold ill will against all drows and drow simpithizers. most of the time if you meet a FoxBorne that wasn't born into slavery they will be defensive around drows but not nearly as hateful towards them compared to their imprisoned kin.

Most all FoxBorne are hunters by nature outside of slavery but never trade others their game and only ever hunt enough for themselves, FoxBorne are always loners and never travel with others if they can help it.

Due to being mostly freed slaves the FoxBorne speak pretty fluently in 4 languages, those being Common, Elvish, Sylvan, and Terran, though they speak fluently in 4 languages the only written languages they know are Common and Elvish.

Due to being mostly hunters the FoxBorne excel when it comes to the skills of being a Rouge and/or Ranger. this gives the proficiency bonus in Dexterity of +5

FoxBorne Traits

Your FoxBorne is resilient against the elements and very resourceful when having little to work with, they are fast and agile and often cunning

Ability Score Increase

Your Dexterity score increases by 2.

Age

Although elves reach physical maturity at about the same age as humans, the elven understanding of adulthood goes beyond physical growth to encompass worldly experience. An elf typically claims adulthood and an adult name around the age of 100 and can live to be 750 years old.

Alignment

Elves love freedom, variety, and self-expression, so they lean strongly toward the gentler aspects of chaos. They value and protect others’ freedom as well as their own, and they are more often good than not. The drow are an exception; their exile into the Underdark has made them vicious and dangerous. Drow are more often evil than not.

Size

Elves range from under 5 to over 6 feet tall and have slender builds. Your size is Medium.

Speed

Your base walking speed is 30 feet.

Darkvision

Accustomed to twilit forests and the night sky, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Keen Senses

You have proficiency in the Perception skill.

Fey Ancestry

You have advantage on saving throws against being charmed, and magic can’t put you to sleep.

Trance

Elves don’t need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day. (The Common word for such meditation is “trance.”) While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.

Languages

You can speak, read, and write Common and Elvish. Elvish is fluid, with subtle intonations and intricate grammar. Elven literature is rich and varied, and their songs and poems are famous among other races. Many bards learn their language so they can add Elvish ballads to their repertoires.

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