Homebrew Demigod Species Details

Mortals have long fought for and in some cases against the gods of there world. This has caused a great many of the dieties to grow fond of the mortals. While most only interact with mortals in minor ways there are few who occasionally find themselves in relations with a mortal. The situations that can bring this about vary wildly but the end result is allways the same: a Demigod is born. The demigod is blessed with traits from both the mortal side and the diety side.

Demigod Traits

Demigods are rare but powerful.

Ability Score Increase

Your strength, constitution, and your choose between charisma or intelligence increase by 2.

Age

Demigods reach adulthood in their late teens and live for a little of a century 

Alignment

 Humans tend toward no particular alignment. The best and the worst are found among them.

Size

Humans vary widely in height and build, from barely 5 feet to well over 6 feet tall. Regardless of your position in that range, your size is Medium.

Speed

Your base walking speed is 30 feet.

Languages

You can speak, read, and write Common, celestial, and one extra language of your choice. Demigods typically learn the languages of other peoples they deal with, including obscure dialects. They are fond of sprinkling their speech with words borrowed from other tongues: Orc curses, Elvish musical expressions, Dwarvish military phrases, and so on.

Deity

Select from the list of dieties and recieve a trait from them.

    • Auril - Neutral evil goddess of winter. Auril's symbol is a six-pointed snowflake. Gain Cold resistance. 
    • Azuth - Lawful neutral god of wizards. Azuth's symbol is a left hand pointing upward, outlined in fire. Gain a Wizard spell. 
    • Bane - Lawful evil god of tyranny. Bane's symbol is a black right hand, thumb and fingers together. Gain proficiency in Intimidation. 
    • Beshaba - Chaotic evil goddess of misfortune. Beshaba's symbol is a pair of black antlers. Gain the ability to impose disadvantage on an entity once per short rest.   
    • Bhaal - Neutral evil god of murder. Bhaal's symbol is a skull surrounded by a ring of blood droplets. Gain Great weapon feat. 
    • Cyric - Chaotic evil god of lies. Cyric's symbol is a jaw-less white skull on a purple or black sunburst. Gain Deception proficiency. 
    • Eldath - Neutral good goddess of peace. Eldath's symbol is a waterfall plunging into a still pool. Gain Healer feat. 
    • Helm - Lawful neutral god of protection. Helm's symbol is a staring eye on an upright left gauntlet.  gain +2 AC. 
    • Ilmater - Lawful good god of endurance. Ilmater's symbol is two hands bound at the wrist by a red cord. Gain the Tough Feat. 
    • Liera - Chaotic neutral goddess of illusion. Liera's symbol is a triangle, pointing down, containing a swirl of mist. Gain spells of  Program Illusion or Project image. 
    • Lliira - Chaotic good goddess of joy. Lliira's symbol is a triangle of three six-pointed stars. Gain the ability to take away levels of Exhaustion once per long rest. 
    • Malar - Chaotic evil god of the hunt. Malar's symbol is a clawed paw. Gain beasts as a Favored enemy. 
    • Mask - Chaotic neutral god of thieves. Mask's symbol is a black mask. Gain Sleight of hand proficiency. 
    • Mielikki - Neutral good goddess of forests. Mielikki's symbol is a unicorn's head.  Gain Proficiency in Nature. 
    • Myrkul - Neutral evil god of death. Myrkul's symbol is a white human skull. Gain Relentless endurance.   
    • Mystra - Neutral good goddess of magic. Mystra's symbol is a circle of seven stars, or nine stars encircling a flowing red mist, or a single star. Gain Flight speed equal to your walk speed.  
    • Oghma - True neutral god of knowledge. Oghma's symbol is a blank scroll. Increases INT by 2.   
    • Savras - Lawful neutral god of divination and fate. Savras' symbol is a crystal ball containing many kinds of eyes. Gives you the ability to have Premonitions during your long rest.   
    • Selûne - Chaotic good goddess of the moon. Selûne's symbol is a pair of eyes surrounded by seven stars. Allows you to enter Trance rather than sleep. 
    • Silvanus - True neutral god of wild nature. Silvanus' symbol is an oak leaf. Gives Wild druid magic. While attempting magic of any kind if the magic fails roll d20 to determine what wild spell happens. 
    • Sune - Chaotic good goddess of love and beauty. Sune's symbol is the face of a beautiful red-haired woman. You Charisma score is increased by 2.   
    • Talona - Chaotic evil goddess of disease and poison. Talona's symbol is three tear drops on a triangle. Gain Disease and Poison Resistance.   
    • Tempus - True neutral god of war. Tempus' symbol is an upright flaming sword. Gain the Sentinel feat. 
    • Torm - Lawful good god of courage and self-sacrifice. Torm's symbol is a white right gauntlet. Gain the ability to sacrifice a piece of your own health to Heal an ally as a bonus action.   
    • Tymora - Chaotic good goddess of good fortune. Tymora's symbol is a face-up coin. Gain the Lucky Feat. 
    • Tyr - Lawful good god of justice. Tyr's symbol is a pair of balanced scales resting on a warhammer. Gain proficiency with Insight. 
    • Umberlee - Chaotic evil goddess of the sea. Umberlee's symbol is a wave curling left and right. Gain proficiency with the Trident and the ability to treat Water as a standard Health potion. 
    • Waukeen - True neutral goddess of trade. Waukeen's symbol is an upright coin with Waukeen's profile facing left. Gain proficiency in Persuasion. 

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