Homebrew Satori Species Details

Satori are for the most part human in appearance, though their most easily definable trait, and the most obvious physical difference that sets them apart from humans, is the presence of a disembodied eye that is covered with a thick skin, and is attached to their body with several long, thick, leathery-looking cords of the same kind of skin; this strange, thick skin, though referred to as skin, is actually very rarely, if ever, of a color one would identify with skin, instead sporting colors that would be more readily attributed to scales. This eye is known as their third eye and is apparently what allows them to read minds. A satori's third eye never blinks, and usually follows the gaze of the satori's other two eyes, though it may rarely be observed looking around seemingly of its own accord. Satori tend to be short compared to humans, and their hair and eye colors vary wildly.

Satori Traits

Thoughts, memories; the mind cannot escape your third eye.

Darkvision

You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Ability Score Increase

Your Dexterity and Charisma scores each increase by 2.

Languages

You can speak, read, and write Common, Deep Speech, and the language most frequently used by the native creatures found near your home.

Deep-Minded Being

Your creature type is both humanoid and aberration

Underlying Truth

You are proficient in the Persuasion skill.

Kooky Countenance

You are proficient in the Performance skill.

Instinctive

 When you are targeted by an effect that allows you to make a Dexterity saving throw, you may choose to make the saving throw at advantage. You must declare this before you make the saving throw. After using this trait, you must finish a long rest before you may use it again. Additionally, you react without thought by nature; you cannot be surprised.

Mindless

You have resistance to psychic damage, but you have disadvantage on saving throws against being charmed and frightened.

Thoughtless

Your mind cannot be read, and you cannot be telepathically communicated with either.

Previous Versions

Name Date Modified Views Adds Version Actions
5/3/2020 4:48:26 PM
7
1
--
Coming Soon

Comments

Posts Quoted:
Reply
Clear All Quotes