Homebrew Wolfkin 1.1 Species Details

History

The Wolfkind are a race that swore to defend their pack at all costs. Few can remember how they came about but the pack elders say that it was during a time of great turmoil in the world that their kind were brought about. The elders tell stories of great battles, with both victories and defeats, and to these stories the younglings listen most eagerly.

Society

Even with their brutal appearances they are a people who cherish the lives of all good creatures and defend them as if they were their own. Their society functions much like the humans, however they only kill another of their kind in ritualistic situations or in self-defense or if their fellow wolfkin has succumbed to evil.

Names

A wolfkind's name is a rite of passage. A special ceremony is held to give a young wolf their name when they are old enough to finally help provide food and protection for the clan. As such, their names are neither male, nor female as to not show favor to either sex.

Names: Leslas, Ukrim, Ildrun, Daomri, Tusbo, Irvas, Naumdrik, Helgros, Urvas, Nagram

Wolfkin 1.1 Traits

Long-lived anthroporphic wolves, wolfkin are powerful hunters and fleet of foot.

Darkvision

You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Hunter

You gain proficiency in one of the following skills: Investigation, Perception, or Stealth.

Natural Weapon

Your sharp teeth make your bite a powerful weapon for unarmed strikes. If you hit with it, you deal piercing damage equal to 1d6 + your Strength modifier.

Keen Senses

You have advantage on Wisdom (Perception) checks regarding hearing or smell.

Languages

You can speak, read, and write Common and one other language of your choice.

Ability Score Increase

Constitution, Dexterity and Strength scores increase by 1.

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