Homebrew Buflem Species Details

Demonic appearance (humanoid). Always have bone protrusions across body. Horns and head spikes are common. All of their bones are made of clear crystals. The crystalline bones are vibrant in color and slightly denser than normal bones. The crystals can be many different colors, and are usually vibrant, yet slightly transparent. Identical size and shape to humans. Skin color tends to be red, brown, or a blend of the two. In rare cases they can have reddish-purple skin.

Buflem live inside a large purple crystal, and behaves like a one way mirror allowing them to see outward. The crystal formation can stretch from the size of a town to miles apart. To Buflem this is a direct reflection of their territory, and is corresponds with the strength of individual clans. Although underground their homes our not always connected directly to the deepest depths of the underdark, as the crystal formation itself act as a natural barrier from deeper levels. 

The Buflem can emit light from any of their crystal-bones protruding throughout their body. This light can also be emitted from their short claws as a heat ray that loses effectiveness with distance. Generally they are their own personal lantern in the dark caves deep underground. General Buflem tactics involve utilizing their flashing capabilities to confuse enemies, while finishing them with martial weapons.

Ability score changes: +2 strength, constitution, or wisdom and -1 to charisma or intelligence

Age: Buflem mature at the same rate of humans, and live no longer than a century.

Alignment: Buflem have a tendency to be in the good spectrum but may be lawful or chaotic depending on their roles in their clan. Most clansmen are lawful, but the adventurers and cave explorers tend to be chaotic.

Size: The Bulem averages size the same as humans from just under 5 to over 6 feet tall, but in the medium range. However due to their crystal bones Bulem tend to have an additional 10% of weight compared to a human of identical size.

Skills and traits: Of the earth- advantage to poisoned saving throws and enables mold earth cantrip

Crystal Guardians- Buflem live inside giant crystals that refract their bio luminescent light creating a false daylight in their presence. Buflem can utilize a cultural magic to grow the crystal expanding their territory, and some of them can go as far as making guardian constructs from it. More details bellow. (mechanics and balancing under work)

Bio luminescence- all horns and protrusions glow the color of your crystal bones. Glow is directly related to emotion, but can be stifled or encouraged with minor focus. Also prevents Buflem from ever being in complete darkness granting vision in a 10 foot radius, and must roll disadvantage with sneaking and hiding attempts.

Proficiency: Proficient with the warpic

Actions: Bio Flare- force a sudden impulse of blinding light to emanate from your horns blinding creatures facing you within 10 feet for 1 turn.

Uncommon Race: Buflem are a subterranean race that rarely breach the surface unless by accident. A lost Buflem on the surface are often treated as an anomaly.

Buflem Traits

Subterranean humanoids with a demonic appearance, and glowing crystal bone protrusions.

Bioluminescence

All horns and protrusions glow the color of your crystal bones. Glow is directly related to emotion, but can be stifled or encouraged with minor focus. Also prevents Buflem from ever being in complete darkness granting vision in a 10 foot radius, and must roll disadvantage with sneaking and hiding attempts. Also allows Buflem to use Bio Flair (homebrew racial cantrip).

Of The Earth

Advantage to poisoned saving throws, enables mold earth cantrip, and proficient with the warpic