Homebrew Ghost Species Details

just a ghost

Ghost Traits

blank for now

Ability score increase

Due to the longevity of your race's (after)life, either your charisma or wisdom score increases by 2.

Withering Touch

You have proficiency with unarmed strike and any damage dealt is necrotic.

Flight

As most ghosts do, you are able to fly. Your flying speed is half of your former race's walking speed.

Incorporeal Stride

You are able to pass through up to 10 feet of solid walls as an action. If you end your turn inside of a solid object, you are dealt 1d10 of force damage, as well as being ejected into the closest available space.

Cantrips

you know chill touch, toll of the dead, and invisibility is counted as a cantrip.

Spells

At every 5 levels you are able to learn a spell that is within the levels you have, but it must deal necrotic damage in order for you to use it.

Comments

Posts Quoted:
Reply
Clear All Quotes