Homebrew Ghost Species Details
just a ghost
Ghost Traits
blank for nowAbility score increase
Due to the longevity of your race's (after)life, either your charisma or wisdom score increases by 2.
Withering Touch
You have proficiency with unarmed strike and any damage dealt is necrotic.
Flight
As most ghosts do, you are able to fly. Your flying speed is half of your former race's walking speed.
Incorporeal Stride
You are able to pass through up to 10 feet of solid walls as an action. If you end your turn inside of a solid object, you are dealt 1d10 of force damage, as well as being ejected into the closest available space.
Cantrips
you know chill touch, toll of the dead, and invisibility is counted as a cantrip.
Spells
At every 5 levels you are able to learn a spell that is within the levels you have, but it must deal necrotic damage in order for you to use it.
Comments