Homebrew Gnollborn/Dragongnoll Species Details
No one is fully sure how the two have breed if it's natural or a cause of magic whatever it may be many see these hybrids as abominations with mix of scales and fur, but others have welcomed them in with open arms. A mix of dragonic power and gnollish furry makes you a dangerous foe to face and a great ally. With a combination of their gnollish rage and being able to breath powerful elemental breaths makes them a sight to behold as they cleave and bite through their enemies, while surprising them with elemental breaths. Some tend to live along side Tieflings as they understand being looked at like a monster being shunned from society but others have tried to live among other races in villages and cities, while others have lived out in the wilds with their own kind or other gnolls that have accepted them in.
Hybrid Names
Their names can be that of a dragonborn or gnoll or even a mix of the two.
Gnoll
Male: Dagnyr, Dhyrn, Doryc, Ghyrryn, Gnasc, Gnoryc, Gnyrn, Hyrn, Lhoryn, Lhyr, Mognyr, Sorgnyn, Thyrn, Toryc, Yrgnyn, Yrych or any male names of any race.
Female: Dagnyra, Gnara, Gnora, Gnyrl, Hyra, Hyrgna, Lhyra, Lhyrl, Malgna, Myrl, Sargna, Shyrla, Tarnyra, Yrgna or any female names of any race.
Dragonborn
Male Names: Arjhan, Balasar, Bharash, Donaar, Ghesh, Heskan, Kriv, Medrash, Mehen, Nadarr, Pandjed, Patrin, Rhogar, Shamash, Shedinn, Tarhun, Torinn
Female Names: Akra, Biri, Daar, Farideh, Harann, Havilar, Jheri, Kava, Korinn, Mishann, Nala, Perra, Raiann, Sora, Surina, Thava, Uadjit
Childhood Names: Climber, Earbender, Leaper, Pious, Shieldbiter, Zealous
Clan Names: Clethtinthiallor, Daardendrian, Delmirev, Drachedandion, Fenkenkabradon, Kepeshkmolik, Kerrhylon, Kimbatuul, Linxakasendalor, Myastan, Nemmonis, Norixius, Ophinshtalajiir, Prexijandilin, Shestendeliath, Turnuroth, Verthisathurgiesh, Yarjerit
Gnollborn/Dragongnoll Traits
Your draconic and gnollish heritage manifests in a variety of traits you share with other dragonborns and gnolls.Ability Score Increase
Your Strength score increases by 2, and your Dexterity, Constitution or Charisma score increases by 1.
Age
These hybrids reach adulthood by 10 do to the rapid growth of gnoll and dragonborn. They live to be 80 like their dragonborn parents.
Alignment
Some take after their parents being good or evil like dragonborns. Most are good, but those who side with Tiamat can be terrible villains and some may tend to be chaotic taking after their gnollish nature but others try to be lawful or neutral.
Size
These hybrids stand tall ranging between over 6 feet tall to over 7 feet tall, and weigh around 300 pounds.
Speed
Your base walking speed is 30 feet.
Bite
Your fanged maw is a natural weapon, which you can use to make unarmed strikes. If you hit with it, you deal piercing damage equal to 1d6 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.
Rampage
When you reduce a creature to 0 hit points with a melee attack on your turn, you may use a bonus action to move up to half your speed towards another creature and make a Bite attack.
Draconic Ancestry
You have draconic ancestry. Choose one type of dragon from the Draconic Ancestry table. Your breath weapon and damage resistance are determined by the dragon type, as shown in the table.
Draconic Ancestry
| Dragon | Damage Type | Breath Weapon |
|---|---|---|
| Black | Acid | 5 by 30 ft. line (Dex. save) |
| Blue | Lightning | 5 by 30 ft. line (Dex. save) |
| Brass | Fire | 5 by 30 ft. line (Dex. save) |
| Bronze | Lightning | 5 by 30 ft. line (Dex. save) |
| Copper | Acid | 5 by 30 ft. line (Dex. save) |
| Gold | Fire | 15 ft. cone (Dex. save) |
| Green | Poison | 15 ft. cone (Con. save) |
| Red | Fire | 15 ft. cone (Dex. save) |
| Silver | Cold | 15 ft. cone (Con. save) |
| White | Cold | 15 ft. cone (Con. save) |
Breath Weapon
You can use your action to exhale destructive energy. Your draconic ancestry determines the size, shape, and damage type of the exhalation. When you use your breath weapon, each creature in the area of the exhalation must make a saving throw, the type of which is determined by your draconic ancestry. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. A creature takes 2d6 damage on a failed save, and half as much damage on a successful one. The damage increases to 3d6 at 6th level, 4d6 at 11th level, and 5d6 at 16th level. After you use your breath weapon, you can’t use it again until you complete a short or long rest.
Damage Resistance
You have resistance to the damage type associated with your draconic ancestry.
Languages
You can speak, read, and write Common and Draconic, and you can speak Gnoll. Gnoll is a series of loud yips, barks, and snarls, that can be understood by only Gnolls, hyenas, and the rare few that choose to learn the language. Draconic is thought to be one of the oldest languages and is often used in the study of magic. The language sounds harsh to most other creatures and includes numerous hard consonants and sibilants.
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