Homebrew Mephit Species Details

Mephits are capricious, imp-like creatures native to the elemental planes. They come in six varieties, each one representing the mixture of two elements.

Ageless tricksters, mephits gather in large numbers on the Elemental Planes and in the Elemental Chaos. They also find their way to the Material Plane, where they prefer to dwell in places where their base elements are abundant. For example, a magma mephit is composed of earth and fire, and it favors volcanic lairs, while an ice mephit, which is composed of air and water, favors frigid locales.

Mephit Traits

Mephits are capricious, imp-like creatures native to the elemental planes. They come in six varieties, each one representing the mixture of two elements.

Age

Mephits are ageless, the come into being fully formed and can continue to exist for an indefinite period of time.

Ability Score Increase

Your Strength score decreases by 4, your Dexterity score is decreased by 1, and all other ability scores are decreased by 2.

Alignment

Mephits are capricious, imp-like creatures native to the elemental planes.

Size

Mephit are between 2 and 3 feet tall and weigh between 40 and 80 pounds. Your size is Small.

Speed

Mephits, with the exception of Mud Mephits, have a base walking speed is 30 feet and a flying speed of 30 feet.  Mud Mephits have a walking, flying, and swimming speed of 20 feet.

Darkvision

You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Elemental Nature

Mephit don’t require food, drink, or sleep.  They also have abilities dictated by their base elements.

Mephit Immunities Vulnerabilities Death Burst Innate Spellcasting False Appearance Breath Attack Languages
Dust poison, poisoned fire blinded sleep no Blinding Breath Auran, Terran
Ice cold, poison, poisoned bludgeoning, fire slashing fog cloud shard of ice Frost Breath Aquan, Auran
Magma fire, poison, poisoned cold lava Heat Metal mound of magma Fire Breath Ignan, Terran
Mud poison, poisoned none restrained none mound of mud Mud Breath Aquan, Terran
Smoke fire, poison, poisoned none smoke dancing lights no Cinder Breath Auran, Ignan
Steam fire, poison, poisoned none steam Blur no Steam Breath Aquan, Ignan

 

Death Burst

When the mephit dies, it explodes with elemental energy.

Innate Spellcasting

Most mephit can innately cast a spell once per long rest, requiring no material components. Their innate spellcasting ability is Charisma.

False Appearance

While some mephit remain motionless they are indistinguishable from their native environment.

Breath Attack

Most mephit can exhale a 15-foot cone of elemental energy. Mud mephit instead spit a blob at a single target.  The target(s) must make a Dexterity save of suffer the effect of the breath attack, Constitution is the modifier used for these attacks.  The mephit can perform this attack three times per short rest.

Natural Attack

Most mephit have natural claws they can use for a slashing attack, mud mephit instead do 1d6 bludgeoning damage, ice mephit do an additional die of cold damage, and magma and steam mephits do an additional die of fire damage. Dexterity is your ability for this attack and the base damage is 1d4.

Languages

You can speak, read, and write the two dialects of primordial related to your base elements.

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