Homebrew Child of Seath Species Details
A half daughter of the great pale dragon, the father of scorcerys Seath The Scale less and the Goddess of sunlight Gwynevere. After being taken away from her father once his growing insanity became apparent Evelyne spent most of her life growning up around her mother being taught the miracles of sunlight.
When she learned the origin of her father and what had befallen him she decided to carry on his reaserch on the manipulation of one's soul to produce magic. Armed with this knowledge and the miracles of her mother she set out to gain the immortality that her father once had and join her mother with the rest if the gods.
She was slain on her journey by the knight Havel The Rock. After an age the flame began to fade once more and she was awakened from her eternal rest as as unkindled ash sent to return the Lords of cinder to their thrones and rekindle the first flame.
Child of Seath Traits
Your draconic heritage manifests in a variety of traits you share with dragonborn.Child of Gwyn
You gain the use of sertain miracles from your heratige.
Ashen one
Once per day you can choose to consume an ember adding 10x your level in temp hp which will remain until you take a long rest.
Estus flasks
You gain the use of either one estus flask (potion of greater healing) or an Ashen estus which restors 1 of each of your spell slots.
Ability Score Increase
Your Intelligence score increases by 2, and your wisdom score increases by 1.
Age
Young dragonborn grow quickly. They walk hours after hatching, attain the size and development of a 10-year-old human child by the age of 3, and reach adulthood by 15. They live to be around 80.
Alignment
Dragonborn tend to extremes, making a conscious choice for one side or the other in the cosmic war between good and evil (represented by Bahamut and Tiamat, respectively). Most dragonborn are good, but those who side with Tiamat can be terrible villains.
Size
Dragonborn are taller and heavier than humans, standing well over 6 feet tall and averaging almost 250 pounds. Your size is Medium.
Speed
Your base walking speed is 35 feet.
Breath Weapon
You can use your action to exhale destructive energy. Your draconic ancestry determines the size, shape, and damage type of the exhalation. When you use your breath weapon, each creature in the area of the exhalation must make a saving throw, the type of which is determined by your draconic ancestry. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. A creature takes 4d6 damage on a failed save, and half as much damage on a successful one. The damage increases to 6d6 at 6th level, 8d6 at 11th level, and 10d6 at 16th level. After you use your breath weapon, you can’t use it again until you complete a short or long rest.
Damage Resistance
You have resistance to the damage type associated with your draconic ancestry and advantage on saving throws against magical attacks.
Languages
You can speak, read, and write Common and Draconic. Draconic is thought to be one of the oldest languages and is often used in the study of magic. The language sounds harsh to most other creatures and includes numerous hard consonants and sibilants.
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