Homebrew Possessed Doll Species Details
This magic doll was possessed by a small child. Magic is a hell of a drug
Possessed Doll Traits
This doll is magic. It does the thing when angry. Much rawr.Illumination
Casts bright light within 5 ft and dim light within 15 ft
Fire Aura
Each creature that starts is turn within 5 ft of the doll in beast form must make a DC 15 Dexterity save throw, take 1d8 fire damage on a filed save, or half on a successful save.
Broken Stitches
When dropping to 0 hit points, roll 1d20, on a 1-5, the doll wont be able to take its beast form again until it is mended, which requires 72 hours.
Beast Form
Once a command word is spoken within 30 ft, spend 3 charges and the doll transforms from size small to large and goes to speed 40 ft
Burning Magics
The doll contains 6 charges that replenish at the beginning of each day. Further, the doll regenerates 1d4 hit points at the beginning of each day.
You can spend 2 charges to cast Burning Hands as a 1st level spell using your spell save DC. You can increase the level of the spell by spending an additional 2 charges.
Additionally, you can spend 3 charges to cast Shield.
More Fluff than Beast
The doll is vulnerable to cold damage but resistant to poison and immune to the poisoned condition. Further it has dark vision 60 ft.
Claws that Tear, Teeth that Bite
The doll in beast form has natural weapons. It can make one attack with its bite and one with its claws in an action.
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