Homebrew Jötunn Species Details
Creatures of myth and legend, Jötunn are considered larger than life in tales, and their immense physiques only serve to further bolster these tales.
Jötunn Traits
Rock throwing is an essential part of Jötunn culture and you as a character are probably quite good at it. Let you DM know you are trying to test this race.Ability Score Increases
Your Constitution score increases by 2, as well as your Strength score increasing by 2.
Natural Athlete
Due to your heritage and Jotun culture, all members of the Jotun race are conditioned to be adept athletes, no matter their status or profession. You gain proficiency in the Athletics skill.
Naturally Strong
A hardy people who have had to endure hardship unbeknownst to many of the smaller folk, Jotun have grown strong and resilient as a result. You gain proficiency in Strength Saving throws, in addition to your class Saving throw proficiency.
Rock Throw
As their culture and heritage dictates, Jotun are trained from a young age to be able to use anything around them, creatures or rocks, as weapons when need be. You gain proficiency in improvised throwing weapons. Improvised weapons used with this feature deal 1d4+STR modifier damage. The range of these weapons are 40/160 ft. If this ability is used to throw a creature of at least one size category smaller than the Jotun, you must first be grappling the creature. When thrown as an improvised weapon, the creature takes 1d4+STR modifier bludgeoning damage upon impact. If the smaller creature is willing, it can choose to automatically fail its grapple check. If the willing creature has held an action to make a melee weapon attack once thrown, the bludgeoning damage it takes upon impact is also dealt to its target, in addition to its normal weapon damage, if it hits its target.
Rock Catching
In Jotun culture, the ability to catch rocks is just as important as the strength and ability to throw them. If a rock or other bludgeoning ranged attack hits the Jotun, the Jotun can use their reaction to reduce the damage taken by an amount equal to 1d12 + their Strength modifier. If the Jotun reduces the damage to 0, and has the capability to hold the object, they catch it and may use it as an thrown improvised weapon.
Giant's Strength
You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.
Languages
You can speak, read and write Common and Giant.
Size
Due to them being Giantkin, Jotun tend to be quite larger than life in many creatures eyes. The average height of a jotun can be anywhere from 6'4" to 7'6". The average weight of a Jotun can vary from 220 lbs with some of the lighter Jotun to 440 lbs with heavier, more muscular Jotun.
Age
Jotun typically reach maturity around 20 years of age, similar to humans. However, due to the giant's blood present in Jotun, they can live up to 200 years.
Alignment
Due to their peoples varied and wide spread beliefs, Jotun don't tend towards a single alignment or grouping of alignments. Jotun have no bias towards any specific alignment, knowing that we all must do what we must do.
Appearance
While they do have features similar to humans and contain the same range of skin, hair and eye colors, Jotun also have a more expanded breadth of colors given to them by the blood of their giant ancestors. Anything from Ebony to is a feasible color for a Jotun's skin, as well as their eyes. They possess hair of brown, silver, blue green and reds, as well as the ability to grow large, thick beards, rivaling those of even dwarves, or no beards at all. Variety and differentiation are always present in the Jotun, for each difference makes them their own.
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