Homebrew Arithian Angels Species Details

VISUALS: as said before their visuals are based on their element or elements. however angels are consistent in the fact that the more of them that are fused together, the more wings they possess. a base one element angel only has one wing. a water angel would have three. The start out shorter, or more average size of a human but the more that are fused together the larger the angel becomes. They are slender but tone beings.

CAST SYSTEM: The angels are divided into three categories. 1.) the elementals - Angels who consist of only one. they are the weakest and lowest regarded, considered like children and are given the more manual tasks and during battles are not allowed to fight, but rather are cleaning weapons and running around as messengers. these one winged beings can fly, but they are very slow and inefficient. 2.) The Kompines - are angels who are 2 or more different elements combined together. like water would be a Kompine. they are used for battles as soldiers and lower leadership roles. they are the second most powerful, and the more elements combined in an angel, the more powerful they become. 3.) The molarkols - are angels consisting of two or more of the same element. H3 or O7. they are the most powerful and are very rare in the community. they are given leadership roles in battle and in society. they are who makes up the council of angels which runs the celestial realm.

ANGEL NAMES: Angels are often named in the god tongues language so their names are often similar to those from the natural realm. Angels aren't gendered and have their own way of producing offspring that is a mystery to the world. example names: koromatin, lyroshyn, bakosuman, tatolan, Zalothan, zurin,

ALIGNMENT: Angels are forces of order just as devils are forced of chaos. There is no evil nor good really just balance so angels tend to align on the neutral or lawful neutral, sometimes even neutral good.

OTHER INFO: Angels cannot age, but they can grow sick or die by battle. if they are not killed or become ill and die, then an angel could potentially live forever. They are intelligent creatures that are typically fond of battles and wars. They have a feud with the devils of the chaotic realm and the two races have been fighting each other in long endless battles since their realms were first created.

Arithian Angels Traits

Angels have many abilities that aid in their fighting, as angels are war based creatures.

Languages

You can speak, read, and write Common, celestial, and infernal.

Ability score increases

you gain +1 wisdom, +1 intelligence, + 1 constitution.

Age

angels can live forever so long as they do not catch disease or fall on the battlefield.

Angelic Resistance

As a divine being, you have resistance against radiant and necrotic damage.

Celestial Wings

You have a pair of white feathered wings that grant you a flying speed of 30 feet. These wings are extensions of your celestial soul and as such can be made incorporeal, and as such can be made invisible to most senses at will. While your wings are a sight to behold they are not as magnificent or as grand as other more established celestials. If you are wearing armor you are not proficient in or any medium or heavy armor, you may not fly.

Darkvision

you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of grey.

proficiency

you have proficiency in perception and Arcana

Drown

you must be directly in the enemies space, or able to move into his space within your turn in order to use this ability.
when close to an enemy, you can drown them in your liquid form and they must make a constitution saving throw to see if they can hold their breath long enough.
If the enemy fail the saving throw you may deal 1D6 of damage.
if the enemy passes their saving throw then no damage is done.