Homebrew Sasquatch Species Details
(Credit for most of this goes to User, Owen_m_m, just making a copy for me to use and tweaking some things.)
Inhabitants of the Beastlands, they were long considered to be nothing but myth and rumor. Planar travelers that spent time in the Beastlands attracted curiosity from them; they would observe from among the trees and foliage, remaining largely unnoticed. When the travelers eventually left they would examine whatever they left behind, building up hoards of objects they collected from the remains of campsites.
Wandering Nomads
Sasquatches are nomadic and gentle creatures. They travel the forests of the Beastlands either alone or in groups of two or three individuals. They will wander for the majority of their lifetimes, but they will happily travel with others of their kind if the opportunity presents itself.
After wandering for the majority of their lifetimes, a sasquatch will venture deep into the forests of the Beastlands, eventually arriving at the only permanent structure the sasquatches have ever built; the Forest Library. The sasquatch will record the knowledge they have gained on their travels in their own scroll, place the scroll deep within the library's vaults, and then spend the rest of their lives as a caretaker of the library.
Treasured Knowledge
Knowledge is treasured by sasquatch culture. Each sasquatch is born with perfect memories for routes, forest life, and so on. After a lifetime of wandering - roughly two hundred years on average - a sasquatch is a walking encyclopedia of forest knowledge.
If a sasquatch wishes to find knowledge beyond the Beastlands, their contribution to the Forest Library will be welcomed. Their reverence of knowledge can lead them to seek darker secrets, leading some to become warlocks. interestingly, sasquatches have never been known to evoke gods of knowledge. The reasons for this are still unknown, but sasquatches do seem to avoid all forms of religious worship.
Classes in Sasquatch Culture
Sasquatches have been known to pursue pacts with warlock patrons in exchange for knowledge, but their close connection to nature makes druids and rangers more common among their ranks. Their mostly gentle temperament could lead some to believe that barbarians are never seen among sasquatches. However, sasquatches have vast reserves of savagery and strength, traits which can lead to them becoming highly ferocious in combat. Fighters are often seen among sasquatches that are more simple in their wanderings. Sorcerers are as common among sasquatches as among most other races, but sasquatch wizards are quite rare due to their disconnection from formal magic usage.
Sasquatch Traits
Sasquatches are gentle, but their thick fur hides musculature that could put even some goliaths to shame. Their fur also helps to disguise them among the trees.Powerful Build
You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.
Quiet Movement
You gain proficiency in the stealth skill.
Size
Sasquatch are tall beings. Their smallest size is at 8 ft tall but they can grow to be 12 ft tall. Their large amount of hair weighs them down quite a bit. They weigh 280 lbs to 380 lbs. Your size is medium.
Age
Sasquatches reach adulthood in their late teens, and can live for well over two hundred years.
Ability Score Increase
Your Strength score increases by 2, and your Wisdom score increases by 1.
Languages
You can speak, read, and write Common and Bestial. Bestial is a language consisting of grunts, growls, squeaks and other noises of woodland animals. It can be used to communicate with creatures with the beast tag.
Forest Camouflage
You have advantage on Dexterity (Stealth) checks when in a forest or woodland. This includes checks to hide in a forest or woodland. You also have disadvantage on Dexterity (Stealth) checks when in a town/city unless magic is involved to change your shape.
Forest Knowledge
You cannot get lost in an a wooded area unless magic is involved. In addition, you can always find ideal places to rest and find food in a wooded area, provided that the forest does not house any immediate threats.
Perfect Memory
You can easily remember facts that you have learned throughout your life. You have proficiency in the History skill, and you have advantage on History checks related to beasts and plants that may be found in woodlands.
Big Fists
Unarmed strikes are rolled with a d6.
Sasquatch Grip
Can break padlocks by squeezing. Give disadvantage to grappled creatures on all checks
Long Limbed
Sasquatch get an extra 5 feet when attacking with a melee weapon.
Superior Darkvision
Sasquatch can see in the dark within a specific radius. You can see in dim light as if it were bright light, and120ft in darkness as if it were dim light. You can't discern color in darkness, only shades of gray. Does not allow you to see through magical darkness.
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