Homebrew FA - Erainn Species Details

Background

Legend says that the Erainn came forth from Teich Dunn, the Land of the Dead and settled peacefully in the south eastern areas of Weriu.

The Erainn are highly skilled and disciplined warriors and their skills are highly prized as mercenaries. The Erainn are a matriarchal society and their leader assumes the title of The Muaerta when she wins her right to lead.

While the Erainn have never fought territorial battles with the other races in Weriu, their warriors have fought many of the other races and factions as mercenaries. They are very rare in that they are highly trusted as mercenaries. It is said that an Erainn will never break ver oath.  

Characteristics

Swarthy, dark and powerfully built the Erainn are often mistakenly assumed to be brutish and primitive but they are keen students of tactics and strategy and value a highly disciplined life.

FA - Erainn Traits

Your Erainn character has a variety of traits and abilities.

Martial proficiency

All Erainn are trained in martial skills from an early age until they chose their path and their Adult name on their Naming (14th birthday) - As a consequence, regardless of class, they are adept at physical combat and gain some bonuses as a consequence.

Ability Score Increase

Your Strength score increases by 2, and your Constitution score increases by 1.

Age

Erainn reach adulthood around age 14. They age noticeably faster and rarely live longer than 75 years.

Alignment

Erainn inherit a tendency toward structure and discipline which they experience from birth. Whether good, neutral or evil, they will almost never be anything but lawful.

Size

Erainn range from 5 to well over 6 feet tall. Your size is Medium.

Speed

Your base walking speed is 30 feet.

Darkvision

Thanks to your ancestoral origins in the Land of the Dead, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Menacing

You gain proficiency in the Intimidation skill.

Relentless Endurance

When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. You can’t use this feature again until you finish a long rest.

Savage Attacks

When you score a critical hit with a melee weapon attack, you can roll one of the weapon’s damage dice one additional time and add it to the extra damage of the critical hit.

Languages

You can speak, read, and write Common and Eran. Eran is a harsh language with hard consonants and lisping Ss.

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