Homebrew Daemon Species Details

Deep below, in the abyss no creature looks the same as one another, this type of creature is no different starting off young, taking appearance like humans with horns and legs that of a chicken, they are a charismatic and intelligent creature. They tend to be sorcerers, warlocks, but the smartest tend to be wizards. They use illusions to manipulate how they look, they appear to wear plate armor, this is their main deception. At 1st level they start off as a small child (Image Below) at 6th level they become teen age (Image Below), at 15th level they gain 30 feet fly, but can only use this fly to float they can not go above their height plus 5 feet off the ground. (Image Below). They are quick to befriend if you play your cards right they even may be for helping you, though they are pushed to Chaotic in alignment. Due to the more chaotic nature of Daemon they dislike capture to an extreme, but are commonly captured

 Daemon share certain racial traits as a result of their Abyssal descent.

This Homebrew race was made from the RPG called Rappelz all rights are to Webzen they designed and own this creature.

Daemon Traits

A smart and charismatic race

Ability Score Improvement

Your Intelligence score increases by 2, and your Charisma score increases by 2.

Age

Daemon mature at a quicker rate as humans and live a lot longer. Daemon can live up to 350 years of age, they also can not be aged by magic. By the age of 1 They grow to (3 4 ft + 2d6), by the age of 5 they grow to (4 ft 4 + 2d6), by the age of 12 they grow to the average height for the race. (5 ft 2 + 2d8)

Alignment

Daemon might not have an innate tendency toward evil, but many of them end up there. Evil or not, an independent nature inclines many Daemon toward a chaotic alignment.

Size

Daemon are about the same size and build as humans. Your size is Medium.

Speed

Your base walking speed is 30 feet.

Darkvision

Thanks to your Abyssal heritage, you have superior vision in dark and dim conditions. You can see in dim light within 120 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Languages

You can speak, read, and write Common and Abyssal

Previous Versions

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