Homebrew Pureblood Vampire Species Details

Pureblood vampires are ancient race from a bygone era when vampires controlled the world and mortals lived in fear now Pureblood Vampires are almost impossible to find because they were hunted to extinction during "The Cleansing". All vampire hail from the ancient land of Transylvania a separate realm that merges with the mortal world when night falls most vampires can only travel to the mortal world during the night, but purebloods can travel between the two realms at will.

Sinister Allure


Pureblood vampires are extremely attractive creatures and look almost exactly like a human when disguised but when revealed as a vampire they appear to have even paler, white, or even light grey, skin the irises of their eyes are red, their ears come to a small point, and their fangs extend to their full length. Purebloods often dress in black and red clothing that will cover most of their bodies such as cloaks and robes, some enjoy to wear a cape over their shoulders. Most of them are not as frail as their counterparts until they have been depraved of blood for several days if they have they will descend into a state of madness the longer they are starved. After about 2 weeks without blood they become sickly monsters and there skin darkens to a dark grey appearing more similar to normal vampires except more primitive. These vampires usually have white, grey, black, or blonde hair, but can rarely have brown hair, and possess longer sharper nails. Purebloods are usually tall in between 5 ft. 10 in. at the shortest and at the tallest they get 6 ft. 8 in. they average at about 6 ft. 2 in. for females, or 6 ft. 5in. for males, and usually weigh in at anywhere between 98 lbs. and 210 lbs.

Unending Hunger


Subject to an endless hunger for blood, money, power, vengeance, glory, chaos, or love pureblood vampires are never satisfied no matter what they try and will always be lusting for more, they an insatiable need for more than they have that can never be quenched. This means that they will never stay in one place, and rarely stay with one group of people, and even if so it's more likely they're greed will outweigh they're friendship eventually causing turmoil, and betrayal. Purebloods always feel like they don't belong or are hated which is partly true. Many pureblood vampires are very wealthy and live a life of luxury which can make them hesitant to stay in poorer or dirtier areas. Leaning towards evil alignments pureblood vampires are malevolent creatures, and won't let go of a grudge quickly as they will remember it for centuries to come. As the purebloods follow a strict code they often lean towards the lawful side of the alignment spectrum.

The pureblood vampires worship their ancestors, their pure bloodline, the all-powerful Dracula said to be the first vampire the legends say that Dracula was born of a devil and a dragon. The Vampiric Code is a set of rules made by the earliest vampires for the pureblood vampires of the Pureblood faith to follow, and it includes rules prohibiting the drinking of celestial blood, entering a non vampire dwelling without permission, the drinking of virgin blood, killing other pureblood vampires, eating mortal food, drinking health potions, and many more that if broken will strip you of your powers. Purebloods are lead by a count, and this title grants them telepathic influence over lesser vampires.

Pure of Blood


The pureblood vampires view themselves superior to most mortal races and even regular vampires and as dictated by the Vampiric Code no pureblood vampire shall marry or have a child with any creature other than a pureblood vampire as not to taint the bloodline where they draw their power from, this has been a contributing factor to their dwindling numbers as pureblood vampires are only fertile during a full blood moon so it is very difficult for them to have children. Pureblood vampires are also all related so they are forced to marry cousins, siblings, and even parents all the time to maintain their powers. If one of the vampires were to break the code it is most likely that they would loose their powers and die of old age, disease, or other causes instantly, although no one know because no pureblood vampire has ever broken the code.

Pureblood Vampire Names


Female Pureblood Vampire Names: Ambrosia, Bella, Celeste, Dawn, Eliza, Hestia, Katherine, Lilith, Lucille, Thana, Victoria

Male Pureblood Vampire Names: Cassius, Damien, Draco, Dracula, Drake, Kalon, Lucifer, Orpheus, Valentine, Vlad, Vladamir

Pureblood Vampire Traits

Pureblood vampires have many abilities due to their powerful ancestry and pure bloodline along with a number of weakness coming from their infernal origins and sensistivity to sunlight

Ability Score Increase

Pureblood vampires are faster, stronger, more durable, and more charismatic than most creatures and races, so their ability score increase by 2 for strength or dexterity score, and by 2 for both charisma, and constitution, as well as another 1 for dexterity.

Poweful Darkvision

Darkvision: Many creatures in the worlds of D&D, especially those that dwell underground, have darkvision. Within a specified range, a creature with darkvision can see in darkness as if the darkness were dim light, so areas of darkness are only lightly obscured as far as that creature is concerned. However, the creature can't discern color in darkness, only shades of gray. This applies to Pureblood vampires.

Languages

You can speak read and write common, draconic, and infernal.

Wooden Stakes

When attacked with wooden stakes for the first time each 3 rounds your are hit regardless of attack roll you are also stun and it does critical damage, in between these rounds attack rolls apply, and your are not stunned when hit although they all are still critical hits.

Nightdweller

Pureblood varmpires are extremely vulnerable to sunlight and it reduce their armor class by 4 while in it.

Immortality

You can no longer die of old age, or non magical disease.

Unholy Presence

You are vulnerable to radiant damage, and are affected by holy water

Hypnosis

Deal 1d8 of psychic damage to one creature and they are now stunned

Claws

Your are never unarmed you have razor sharp nails that deal 1d6+5 slashing damage

Bite

You bite a creature for 2d6+3 piercing damage and heal yourself for 1d4.

Natural Regeneration

You gain 1d4 of health each round you are lower than 3/4 of your health rounded up if you are not in direct sunlight, running water, or have taken radiant damage or have been hit with holy water in the last 2 rounds.

Blood Drinker

When any creature has been reduced to 0 hit points you may drain their blood for 1d6 healing.

Ravenous Hunger

After 3 days without drinking blood unless you're in Transylvania you have to roll a DC10 wisdom saving throw to resist your temptation to attack every creature you interact with and if you fail the DM gains control of all actions you take until you get blood.

Vampiric Code

The Vampiric Code is a set of rules for the Pureblood religion they get their power from they're pure vampire blood if you do the following you will lose of your pureblood, and die instantly:

Marry or have children with a mortal
Drink celestial blood
Kill a devil
Kill another pureblood vampire
Marry or have kids with a lesser vampire
Enter a mortal dwelling without permission
Drink a healing potion
Drink the blood of a virgin

 

Seven Deadly Sins

Pureblood vampires usually represented one of these sins, pick a Seven Deadly Sin and receive a new power based off that sin. You get this choice at levels 7, 12, 16, and 20, each time you make this choice you get new options.

Bat Form

Staring a level twenty you have the option once a day to gain the stats, actions, traits, skills, and appearance of a Transylvanian Blood Bat for 6 rounds of combat.

Previous Versions

Name Date Modified Views Adds Version Actions
5/25/2020 1:26:26 AM
8
0
1
Coming Soon
5/25/2020 1:39:03 AM
7
0
1.1
Coming Soon
5/25/2020 1:44:34 AM
37
3
1.2
Coming Soon

Comments

  • To post a comment, please or register a new account.
Posts Quoted:
Reply
Clear All Quotes