Homebrew Banshee Species Details

Banshees are Souls bound by tragedy, and cursed with undeath. They are ghostly beings who are pale and slim figured with whipping dark hair and eyes. 

Banshee Traits

Banshees have the following traits

Darkvision

You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray

Ability score increase

Your Wisdom score increases by 1 and your Charisma increases by 2.

Age

The lost souls of the banshees are cursed to roam for 10,000 years, and if they are not put to rest prior to, they are lost to the ethereal plane to roam for eternity, never to live among mortals again.

Alignment

Because of the banshee's erratic behavioral swings, they tend to almost always be chaotic.

Cursed with Undeath

You are cursed with undeath since your tragedy. Your creature type is both undead and humanoid.

Floating Fear

 You can float a few feet above the ground. This allows you to ignore most forms of difficult terrain. However, you can float no higher than 5 feet and when you are reduced to 0 hit points you stop hovering.

Language

Banshees are Souls bound by tragedy, and cursed with undeath. They are ghostly beings who are pale and slim figured with whipping dark hair and eyes. 

Screams of the Undead

As an action, you can screech at an ear and mind piercing pitch. Any creature within a 15-foot radius must make a Wisdom saving throw equal to 8 + your Charisma modifier + your proficiency bonus.

A creature takes 2d6 psychic damage on a failed save, and half as much damage on a successful one. The damage increases to 3d6 at 11th level, and 4d6 at 16th level.

At 6th level, you gain more control over your voice and are able to avoid targeting friendly creatures.

After you use your scream, you can’t use it again until you complete a short or long rest.

Size

The Banshee is a Medium-sized creature. Banshees tend to be the same height they were when they were alive. They tend to be between 4 and 6 feet and average between 85 and 130 pounds

Speed

Your base walking speed is 30 feet

Horrifying Visage

Starting at 3rd level, as an action, you can force Each non-undead creature within 60 feet of you to make a  DC13 Wisdom saving through or be frightened for 1 minute. A frightened target can repeat the saving throw at the end of each of its turns, with disadvantage if the banshee is within line of sight, ending the effect on itself on a success. If a target's saving throw is successful or the effect ends for it, the target is immune to the banshee's Horrifying Visage for the next 24 hours. You may use this ability a number of times equal to your charisma modifier, after which you cannot use it again until you finish a long rest.

Detect Life

As a banshee you can magically sense the presence of creatures up to 5 miles away that aren't undead or constructs. You know the general direction they're in but not their exact locations. You can use this ability once and regain the ability to do so when you finish a long rest

Previous Versions

Name Date Modified Views Adds Version Actions
5/27/2020 2:11:29 AM
2
0
--
Coming Soon
5/27/2020 2:27:24 AM
2
1
--
Coming Soon
5/27/2020 2:31:28 AM
4
1
--
Coming Soon

Comments

Posts Quoted:
Reply
Clear All Quotes