Homebrew Fiendish Angel Species Details

Fiendish Angels are muscular and hairless and have opalescent red skin and black-feathered wings, with a pair of horns crowning their heads. They tower over most humanoids, brandishing immense swords with grace. Sometimes sent to aid powerful mortals on important tasks for evil, Fiendish Angels are especially fond of missions that involve battling celestials. These fiends are typically re-forged by Abyssal or Infernal powers from Fallen Angels or humanoids with a celestial heritage. They typically serve as generals in the Blood War, or sent to the Prime Material to further their master's goals.

Fiendish Angel Traits

Fiendish Angels act as the weapons of the fiends they serve.

Ability Score Increase

Due to their massive size the Fiendish Angel has a +4 bonus to their Strength. They also gain a +2 bonus to their Constitution and Charisma scores.

Damage Resistance

Due to their Celestial origins they have resistance to radiant; bludgeoning, piercing, and slashing from nonmagical weapons

Immunities

Immune to charm, exhaustion, and frightened

Magic Resistance

Due to it's Extra-planar origins the Fiendish Angel has advantage on saving throws against spells and other magical effects.

Fiendish Weapons

The fiendish angel's weapon attacks are magical. When the fiendish angel hits with any weapon, the weapon deals an extra 5d8 necrotic damage

Divine Awareness

The fiendish angel can not be lied to. They will always know when a lie is being told.

Languages

They speak all languages and have telepathy up to 120'

True Sight

The fiendish angel can not be tricked by magic and possess True Sight of 120'

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