Homebrew Dragonborn half Elf Species Details

Dragonborn half Elves are born from either a dragon Mother or Father and an Elf Mother or Father. They will most likely resemble the mother and have their father's attributes. Not all the time they resemble them all the time. Rejected but Dragonborn clans and Elves they have created their own tribes and clans where they see fit. They are not held down by any tries to their forefathers and choose any path they want whether it's to follow Elf or Dragonborn tradition, or create their own tradition. They are banned from Dragon-born territory and unwelcomed in Elf territory. They are allowed in Elf territory, but they are looked upon as disgrace and dishonor on the bloodline. 

They are considered better than both parent races. They posses all-natural abilities of both parents. They are more in-tuned with their roots than the parent races are. Dragons and fairies are the roots that they are strongly connected to spiritually.

Dragonborn half Elf Traits

+2 Strength, +2 Dexterity, +1 Charisma, Draconic Ancestry, Breath Weapon, Damage Resistance, Darkvision, Keen Senses, Fey Ancestry, Trance

Ability Score Increase

+2 Strength, +2 Dexterity, +1 Charisma, +1 Intelligence, +1 Wisdom.

Age

The live up to 400- 600 years. If luck they can live out a full Elf life. Those that sell their souls live up to 200 years. 

Size

They can be any size but are supposed to at least be 5 foot when they are an adult. They can be short. They are considered medium till 7 foot.

Darkvision

Because of your Elf bloodline you have 60ft darkvision but is enhanced by your draconic blood.

Speed

Your base walking speed is 40 feet.

Trance

Instead, they meditate deeply, remaining semiconscious, for 5 hours a day. (The Common word for such meditation is “trance.”) While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.

Draconic Ancestry

You have draconic ancestry. Choose one type of dragon from the Draconic Ancestry table. Your breath weapon and damage resistance are determined by the dragon type, as shown in the table.

Fey Ancestry

You have advantage on saving throws against being charmed, and magic can’t put you to sleep.

Keen Senses

You have proficiency in the Perception skill.

Breath Weapon

You can use your action to exhale destructive energy. Your draconic ancestry determines the size, shape, and damage type of the exhalation. When you use your breath weapon, each creature in the area of the exhalation must make a saving throw, the type of which is determined by your draconic ancestry. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. A creature takes 2d6 damage on a failed save, and half as much damage on a successful one. The damage increases to 3d6 at 6th level, 4d6 at 11th level, and 5d6 at 16th level. After you use your breath weapon, you can’t use it again until you complete a short or long rest.

Fey Step

You can cast the misty step spell once using this trait. You regain the ability to do so when you finish a short or long rest.

Damage Resistant

You have resistance to the damage type associated with your draconic ancestry.

Cantrip

You know one cantrip of your choice from the wizard spell list. Intelligence is your spellcasting ability for it.

Mask of the wind

You can attempt to hide even when you are only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena.

Language

They speak, read, and write Common and Elvish. Elvish is fluid, with subtle intonations and intricate grammar. You can also speak, read, and write Common and Draconic. Draconic is thought to be one of the oldest languages and is often used in the study of magic. The language sounds harsh to most other creatures and includes numerous hard consonants and sibilants.