Homebrew Geckon Species Details
Not all lizards are bulky and large. Hailing from different parts of the realm, the Geckon are Lizardfolk's pint-sized cousins.
Geckon Traits
This subrace of lizardfolk have the following traits:Ability Score Increases
Inheriting the wisdom and nimbleness from their racial group, Lizardfolk, Geckon receive an increase in Wisdom of 2 and Dexterity of 1.
Size
Geckon have a small and slim stature, standing between 2 and 3 feet tall. Their sleek and slender bodies make most Geckon weigh-in between 10 and 18 pounds.
Superior Darkvision
You can see in dim light within 120 feet of you as if it were bright light, and in darkness as if it were dim light. You are able to slightly discern colors.
Cold-Blooded
Being cold-blooded, Geckon need external sources to regulate their body temperature. Dropping below the ideal body temperature for too long will cause hypothermia and you will be Exhausted.
- An exhausted character moves at half speed and takes a -6 penalty to Strength and Dexterity. After 1 hour of complete rest, an exhausted character becomes fatigued. A fatigued character becomes exhausted by doing something else that would normally cause fatigue.
- A fatigued character can neither run nor charge and takes a -2 penalty to Strength and Dexterity. Doing anything that would normally cause fatigue causes the fatigued character to become exhausted. After 8 hours of complete rest, fatigued characters are no longer fatigued.
In a Geckon's case, "rest" must include temperature regulating activities such as sun-bathing or a warm bath.
Autotomy and Regeneration
When in danger, Geckon are known to sever their own tails to escape. This is called autotomy. Once a day, you are able to auto-succeed an Athletics or Acrobatics check to escape from a grapple. You will lose your tail but it will grow back the next day.