Homebrew Ehmatra Species Details

The Ehmatra are rare creatures considering they are direct relations to deities. Though they have direct lineage, they can die since they tend to take majority of their heritage from their humanoid parent. Fickle by nature, they tend to abide by their own rules. Sometimes serving their parental lineage and other times completely denying their existence to their parents detriment. The High involved in their conception finds themselves completely connected to the decendant either to their delight or bane. 

AGE: They reach maturity at the age of 15 and adulthood 18

Alignment: They choose their alignment 

Size: Build in the same form and shape of their Ehmatra. 

Speed 35 feet

Ehmatra Traits

The Ehmatra are rare creatures considering they are direct relations to deities.

Godly Endurance

A wound thought fatal is but a flesh wound to you. When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. When you do this you gain temporary hit points equal to 1d8 + your Constitution modifier. You can’t use this feature again until you finish a long rest.

Divine Vision

you can see in darkness as dim light for 60ft and dim light as daylight for 120ft.

Divine Insight

The world tells you all its secrets and reveals every deception. You get advantage on insight checks. 

Skilled

You are naturally adept at a particular set of skills. You have proficiency in three skills of your choice.

Toughness

Your hit point maximum increases by 1, and it increases by 1 every time you gain a level.

Resistance on Wisdom and Charisma

Your strength of will is enough to turns the tides against some magical effects. You have advantage on all Wisdom and Charisma saving throws against magic.

Divine Lineage

Domain Lineage

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