Homebrew Canine Japanese chin Species Details

Ability score increase. Your Charisma score increases by 1 . Age. Dogs reach maturity around 18 months and usually live between 10 and 15 years . Alignment. Dogs tend towards good alignments due to their natural urge to be helpful, but there are exceptions to this . Size. Dogs vary in height and length enormously . Your size is dependent on your subrace, see below . Speed. Your base walking speed is 30 feet . Languages. You can ‘speak’ and read Common and two extra languages of your choice . Note that dogs do not necessarily use speech; whilst they can understand their chosen languages, the specifics of how they communicate are left to the players . Some possibilities include having the full ability of speech, being uncannily effective at conveying meaning through gesture and sounds (“I think she is saying the kids are down the well”) or having another character who can understand and interpret for the dog . Regardless of how the dog expresses itself, it is assumed that it is communicating with its allies with sufficient fluency as to avoid any penalties to rolls . Keen Senses. Dogs have advantage on Perception checks based on smell or hearing and disadvantage on Perception checks depending upon colour recognition . Best Friend. Dogs may cast the Charm Person spell using Charisma as the spellcasting ability once per long rest . No spell components are necessary . The DC for this ability is 8 + your Charisma modifier . Worse than the Bark. You have a natural bite attack . You are proficient with this attack and it counts as both a weapon attack and an unarmed attack . This attack does 1d4 + your Strength modifier damage . This increases to 1d6 + your Strength modifier at level 5 and 1d8 + your Strength modifier at level 10 .

Canine Japanese chin Traits

Keen sences

Keen sences

 Dogs have advantage on Perception checks based on smell or hearing and disadvantage on Perception checks depending upon colour recognition .

Best Friend

Dogs may cast the Charm Person spell using Charisma as the spellcasting ability once per long rest . No spell components are necessary . The DC for this ability is 8 + your Charisma modifier . 

Worse than the Bark

You have a natural bite attack . You are proficient with this attack and it counts as both a weapon attack and an unarmed attack . This attack does 1d4 + your Strength modifier damage . This increases to 1d6 + your Strength modifier at level 5 and 1d8 + your Strength modifier at level 10 .

Catch and Fetch.

 You are skilled at snatching things from the air and retrieving them . You can use your reaction to reduce the damage from a ranged weapon attack by 1d10 + your Dexterity modifier . If you reduce the damage to 0 in this way, you catch the weapon .

The Eyes Have it.

You are just the cutest . You have advantage on any Charisma based ability checks . Unfortunately this ability cannot be used against hostile creatures .

Slippery

 If your attack is a critical hit, you may dodge as a free action after resolving the attack .

Comments

Posts Quoted:
Reply
Clear All Quotes