Homebrew Sentient Loaf Species Details

Sometimes the world sings the song of creation and beautiful, mystical things are born. Sometimes powerful, awe-inspiring things are made. And sometimes, things that should perhaps not have been, come to life. That is the case of the sentient loaf. This is not exactly a race, such as an experiment or a cruel joke a Wizard decided to play upon the world. This Wizard had brought to life many a destitute house hold item. You thought the Wizard kindly, a life giver. He taught you how to read and told you that you would need to go to college. He sent you off, telling you grand stories of how you'd both be grand wizards together. As you stepped out the door, you heard a high cackle and your home disappeared before your eyes. Alone, you sought the Wizard, to no avail. Your life has been non-stop hardships since. 

Your alignment tends to be neutral as you know nothing of pure kindness or pure evil.

Effectively, you are immortal. You were brought to life by a Wish spell, and your life can only naturally end by another Wish spell. However, given enough damage, you can perish. 

You are Humanoid sized

 

Sentient Loaf Traits

Bread Brain

Bread Brain

As you do not have a real, functioning brain, you are immune to all psychic attacks

All Brawn, No Grains

You have a tough, crunchy exterior that lends you extra gusto

Loafing Around

You have no real capabilities to retain large amounts of knowledge 

Balanced Meal

Your bread is tasty and can rejuvenate those who you chose to allow to partake of your grains. You can tear off a chunk of your bread and eat it for 1d4 healing. Or you can gift your bread to a companion. You can roll 1d6 at the beginning of every day to decide how many chunks you have for the day. 

If someone takes a chunk of your bread off without your consent, they will take 1d4 necrotic damage. This will take away from your healing pieces as well.For example, if you rolled 4 healing pieces and one is stolen without your consent, you now have three healing chunks. 

Your healing grows as you do. When you reach 5th level, your healing is 2d4 per chunk, 3d4 at level 9, 4d4 at 15th, and 5d6 at level 20. 

Crumb Hell or High Water

You are made of a delightful gluten. As such, you are prone to discorporation when you are submerged in any kind of liquid. After spending 15 minutes in any liquid, you must make a CON save. The DC starts at 8, but increases every 15 minutes by two. If you fail your CON save, you take 1 level of Exhaustion. 

Taekwondough

You may be bread, but leave it to the grains to Rise to the occasion, just like a second prove. Once per long rest, you can make one multi-attack. The damage is 1d4+your strength modifier. 

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