Homebrew Elder Species Details

Before the elves crossed over into this plane, when the dragons were young and the celestials wandered the surface of the earth intrigued by its recent formation, the first beings purely of this land sprung forth from the miasma, condensed from the convoluted dimensions present just after the birth of a reality. The Elder were a near reflection of the state of the world at the time of their creation, being both celestial and draconic as well as somewhat ethereal all at the same time. Their forms acting as a nexus wherein multiple planes of reality met at one point and spurned being into raw existence. The Elder are a peaceful race, unafraid of the other races, as they don't truly ever perish, instead going into a state of multiplicity every millenium where they simultaneously exist as myriad beings each existing for a generation within a singular reality or plane, and they coalesce again into their Elder form once each of these streams of existence has completed its life cycle. 

There are no longer any true Elder roaming the planes, instead there are extremely rare instances where descendants among the human race apparently manifest the Elder ancestry moments before birth, disappearing from their mothers womb, as the last of the lifelines in the last of the myriad planes outside of that of their birth (the original home of the Elder) Perish. Manifesting full sized humanoid forms near planar meridians, or incarnating as newborn at the stoop of some renowned sage or wizard. 

Elder Traits

The Elder are similar to their Human descendents in regard to adaptability, although they are more hearty, much quicker, and have an incredibly deep connection to magic of all sorts. The influence of their traits differs relative to the path they choose in life.

Pleroma

The nexus of planes that constitutes the heart of the Elder functions similarly to Human adaptation. Which makes sense, as Humans are their ancient descendents. However, within the Elder, this adaptability is visceral and able to channel the higher energy of multidimensional unity in order to focus the adaptation to suit whichever path the individual Elder chooses, rather than gaining general plus one to all abilities the Elder receives 2 points to be divided as wished. ( in addition to the +3 Wisdom and +3 Constitution).

Ability Score Increase

Elder are beings comprised of the crystallized essence of the planar forces, making them incredibly durable, as well as allowing them to tap into deep pools of ancient knowledge spanning multiple realities at will. While in the modern humanoid descendants this translates to an increase of +3 wisdom, +3 constitution,

Age

Elder live 1000 years.

Alignment

Elder are similar to Humans in that they vary in degree of alignment, however they never stray from some flavor of neutrality.

Size

 your size is Medium.

Speed

Your base walking speed is 60 feet.

Languages

You can speak, read, and write Common and, draconic, celestial, one extra language of your choice. Elder descendants, like humans,  typically learn the languages of other peoples they deal with, including obscure dialects. They are fond of sprinkling their speech with words borrowed from other tongues: Orc curses, Elvish musical expressions, Dwarvish military phrases, and so on.

Ethereal

Using the Planar nexus energy Elder can astral project a psychic copy of themselves up to 60 ft at will twice an hour. They may also imbue any simple weapon with planar energy allowing it to be telekinetically thrown a distance of 60 feet as a ranged attack that uses the wisdom modifier rather than dexterity to determine a hit.

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