Homebrew Draenei Species Details
Draenei are the larger blue-skinned cousins of the Tieflings. While Draenei share some physical characteristics with the Tieflings, they are larger, have tendrils, stronger tails, and an affinity for light magic.
The Draenei culture is centered around two things: the Holy Light of Creation and magic. The first is the result of their unique relationship with the Naaru, while the second is the path that their kin have always followed. As a result, Draenei usually choose religious professions, such as priests or paladins, or magical ones, such as the mage. Some Draenei such as the Auchenai have even mastered the art of talking to the dead. A few have started to follow the path of the shaman. As a people, the Draenei have devoted themselves to protecting others and using holy magic for the benefit of all in order to atone for the sins of their ancient brethren. In spite of this overarching goal, the Draenei still lead personal lives and pursue their own interests, just as other races do. They reach adulthood between 20-35 and can live to be over 25,000 years old. They are also a virtuous race, tending heavily toward good alignments.
Draenei Traits
+1 to Strength, Wisdom, and Charisma, Gemcutter, Gift of the Naaru, Heroic Inspiration, Shadow Resistance, Darkvision.Gemcutter
The Draenei have long since mastered the art of gem-cutting, all one has to do is venture into their racial capital, the Exodar, and see the beauty therein. It has become a skill that every Draenei learns when growing up and is now second nature to them. Even young untaught Draenei display a certain skill not found in trained adults of the other races.
Gift of the Naaru
The Draenei people have faithfully served the Naaru since their most ancient of days. Some have failed their faith and joined the burning ranks of Hell, but those who did not give in to that promise of power have been given certain gifts by their gods of light. The light of the Naaru is reflected in these spells that allow them to heal and aid their fellows and defend them from all manner of evil.
Heroic Inspiration
On your turn, you can use a bonus action to inspire heroic resolve in your allies. Choose any number of creatures within 30 feet of you that can see or hear you. Within the next 10 minutes, when an affected creature makes an attack roll or saving throw, that creature can choose to roll a d4 and add the number rolled to the attack roll or saving throw. When it does so, this effect ends for it. If an affected creature does not choose to roll the d4 within 10 minutes of becoming affected, the effect ends for that creature and the die is wasted. Once you use this trait, you can't use it again until you complete a short or long rest.
Shadow Resistance
The holy light of the Naaru fills you, granting you strength and resistance to the forces of evil.
Darkvision
Due to your starlight eyesight, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Languages
You can speak, read, and write Common and Celestial.
Ability Score Increase
Your Strength, Wisdom, and Charisma scores each increase by 1.
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