Homebrew Worgen Species Details
Long ago, amid a brutal war between the night elves and the demonic satyrs in Kalimdor, a group of druids practiced the ability to transform into a powerful yet unwieldy form that embodied the fury of the wolf Ancient, Goldrinn. Taught by Ralaar Fangfire, these Druids of the Pack sought to use the Scythe of Elune, a mystical artifact, to temper the uncontrollable rage inherent in their chosen form.
Rather than abate the druids’ fury, however, the Scythe transformed Ralaar and his followers into worgen: bestial humanoids enslaved by their own primal instincts.
Ralaar’s druids tore through friend and foe alike. Night elves wounded by the beasts contracted a virulent curse that turned them into worgen as well. Desperate to staunch the affliction’s spread, Archdruid Malfurion Stormrage banished the worgen to a part of the Emerald Dream—Azeroth’s spirit world—where they would be in peaceful slumber for all eternity.
The worgen threat was contained for millennia, until Archmage Arugal pulled the wolf-beasts from the Dream. Summoned by order of King Genn Greymane, the worgen battled Scourge forces encroaching on the kingdom of Gilneas. Yet the feral creatures soon spread their curse throughout the human population, infecting Gilnean soldiers stationed beyond the Greymane Wall.
The night elves, feeling responsible for the creation of the curse and the destruction it caused, agreed to help the Gilneans. With the Scythe of Elune, the night elves could not permanently cure the affliction, but managed to teach the Gilneans how to control their curse; shapeshifting at will from human to worgen, and back again. Now, these self-disciplined worgen have rejoined the Alliance as powerful allies, prepared to fight to keep their humanity and their place in society.
Worgen Traits
As a Worgen you are a cursed being in conflict between your bestial and your human form, this grants you the followingAbility Score Increase
Your Strength score increases by 2 and your Dexterity score increases by 1
Darkvision
You have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Keen Senses
You have proficiency in the Perception skill.
Two forms
Worgen can shift in and out of Human form at will while not in combat.
Flayer
Your claws can be used for skinning, additionally in combat you can spend your bonus action to strike out with them (to hit= your proficiency bonus +your strength modifier, damage= 1d6+ your strength modifier)
Viciousness
When you score a critical hit you are instilled with a mild blood frenzy allowing you to make two attacks with your claws as a bonus action instead of one
Darkflight
If you are in your human form you can spend your action to suddenly shift into your full worgen visage. Every hostile creature within 15ft of you must succeed on a Wisdom saving throw DC= 8+ your proficiency bonus+ your Charisma bonus or be frightened of you until the end of your next turn
Running wild aberration
You can drop to all fours as an action doubling your walking speed until you return to a bipedal stance (bonus action to assume). Moreover you are immune to non magical difficult terrain and have ressitance to necrotic damage
Previous Versions
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6/18/2020 8:34:45 PM
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Coming Soon
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