Homebrew Improved Air Genasi Species Details
Genasi inherit something from both their mortal and elemental natures. They resemble humans but have unusual skin color (red, green, blue, or gray), and there is something odd about them. The elemental blood flowing through their veins manifests differently in each genasi, often as magical power.
Air
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Ability Score Increase
Your Dexterity score increases by 1. -
Airy Step
You gain +5 ft. of movement to your walking speed, jumping distance, and jumping height. You have advantage on saving throws against falling, and negate the first 10 ft. worth of falling damage. -
Warding Winds
When you are hit by a ranged weapon attack, you can use your reaction to gain a 1d6 bonus to your Armor Class for the duration of the attack. You can use this feature once per short or long rest. -
Elemental Control
You know the 'Gust' cantrip. Constitution is your spellcasting modifier if you have no other. -
Aura (Air)
The air within 10 ft. of you is fresh and without any non-magical contamination.
Improved Air Genasi Traits
Genasi inherit something from both their mortal and elemental natures. They resemble humans but have unusual skin color (red, green, blue, or gray), and there is something odd about them. The elemental blood flowing through their veins manifests differently in each genasi, often as magical power.Ability Score improvment
Your Constitution score increases by 2. Your Dexterity score increases by 1.
Airy Step
You gain +5 ft. of movement to your walking speed, jumping distance, and jumping height. You have advantage on saving throws against falling, and negate the first 10 ft. worth of falling damage.
Warding Winds
When you are hit by a ranged weapon attack, you can use your reaction to gain a 1d6 bonus to your Armor Class for the duration of the attack. You can use this feature once per short or long rest.
Elemental Control
You know the 'Gust' cantrip. Constitution is your spellcasting modifier if you have no other.
Auran Aura
The air within 10 ft. of you is fresh and without any non-magical contamination.
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