Homebrew Half-Elf/Teifling Species Details

 

Half-Elf/Teifling Traits

Your half-elf character has some qualities in common with elves, teiflings, and some that are unique to half-elves.

Ability Score Increase

Your Charisma score increases by 2, and another ability score of your choice increase by 1. As well as the one from your hellish bloodline.

Age

Half-elves mature at the same rate humans do and reach adulthood around the age of 20. They live much longer than humans, however, often reaching 125 years.

Size

Half-elves are about the same size as humans, ranging from 5 to 6 feet tall. Your size is Medium.

Speed

Your base walking speed is 30 feet.

Darkvision

Thanks to your elven/teifling blood, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Fey Ancestry

You have advantage on saving throws against being charmed, however, because the Fey blood in you has been so watered down magic can put you to sleep.

Skill Versatility

You gain proficiency in two skills of your choice.

Languages

You can speak, read, and write Common, a choice of either Elvish or Infernal, and one extra language of your choice.

Hellish Resistance

You get different types of resistances from your demonic ancestor.

Hellish Bloodline

Bloodline of Asmodeus

The tieflings connected to Nessus command the power of fire and darkness, guided by a keener than normal intellect, as befits those linked to Asmodeus himself.

  • Ability Score Increase. Your Intelligence score increases by 1.
  • Hellish Resistance. You have resistance to fire damage.
  • Infernal Legacy. You know the Thaumaturgy cantrip. Once you reach 3rd level, you can cast the Hellish Rebuke spell once as a 2nd-level spell. Once you reach 5th level, you can also cast the Darkness spell once. You must finish a long rest to cast these spells again with this trait. Charisma is your spellcasting ability for these spells.

Bloodline of Baalzebul

The crumbling realm of Maladomini is ruled by Baalzebul, who excels at corrupting those whose minor sins can be transformed into acts of damnation. Tieflings linked to this archdevil can corrupt others both physically and psychically.

  • Ability Score Increase. Your Intelligence score increases by 1.
  • Hellish Resistance. You have resistance to poison damage.
  • Legacy of Maladomini. You know the Thaumaturgy cantrip. Once you reach 3rd level, you can cast the Ray of Sickness spell once as a 2nd-level spell. Once you reach 5th level, you can also cast the Crown of Madness spell once. You must finish a long rest to cast these spells again with this trait. Charisma is your spellcasting ability for these spells.

Devil's Tongue Bloodline

Aside from their raw physical and arcane power, many types of devils possess the means to warp and affect the attention of others. Tieflings may inherit some of these traits from a manipulative devilish ancestor.

  • Ability Score Increase. Your Intelligence score increases by 1.
  • Hellish Resistance. You have resistance to psychic damage.
  • Devil's Tongue. You know the Vicious Mockery cantrip. Once you reach 3rd level, you can cast the Charm Person spell once as a 2nd-level spell. Once you reach 5th level, you can also cast the Enthrall spell once. You must finish a long rest to cast these spells again with this trait. Charisma is your spellcasting ability for these spells.

Bloodline of Dispater

The great city of Dis occupies most of Hell's second layer. It is a place where secrets are uncovered and shared with the highest bidder, making tieflings tied to Dispater excellent spies and infiltrators.

  • Ability Score Increase. Your Dexterity score increases by 1.
  • Hellish Resistance. You have resistance to fire damage.
  • Legacy of Dis. You know the Thaumaturgy cantrip. Once you reach 3rd level, you can cast the Disguise Self spell once as a 2nd-level spell. Once you reach 5th level, you can also cast the Detect Thoughts spell once. You must finish a long rest to cast these spells again with this trait. Charisma is your spellcasting ability for these spells.

Bloodline of Fierna

A master manipulator, Fierna grants tieftings tied to her forceful personalities.

  • Ability Score Increase. Your Wisdom score increases by 1.
  • Hellish Resistance. You have resistance to fire damage.
  • Legacy of Phlegethos. You know the Friends cantrip. Once you reach 3rd level, you can cast the Charm Person spell once as a 2nd-level spell. Once you reach 5th level, you can also cast the Suggestion spell once. You must finish a long rest to cast these spells again with this trait. Charisma is your spellcasting ability for these spells.

Bloodline of Glasya

Glasya, Hell's criminal mastermind, grants her tiefiings magic that is useful for committing heists.

  • Ability Score Increase. Your Dexterity score increases by 1.
  • Hellish Resistance. You have resistance to poison damage.
  • Legacy of Malbolge. You know the Minor Illusion cantrip. Once you reach 3rd level, you can cast the Disguise Self spell once as a 2nd-level spell. Once you reach 5th level, you can also cast the Invisibility spell once as a 3rd-level spell. You must finish a long rest to cast these spells again with this trait. Charisma is your spellcasting ability for these spells.

Bloodline of Levistus

Frozen Stygia is ruled by Levistus, an archdevil known for offering bargains to those who face an inescapable doom.

  • Ability Score Increase. Your Constitution score increases by 1.
  • Helish Resistance. You have resistance to cold damage.
  • Legacy of Stygia. You know the Ray of Frost cantrip. Once you reach 3rd level, you can cast the Armor of Agathys spell once as a 2nd-level spell. Once you reach 5th level, you can also cast the Darkness spell once. You must finish a long rest to cast these spells again with this trait. Charisma is your spellcasting ability for these spells.

Bloodline of Mammon

The great miser Mammon loves coins above all else. Tieflings tied to him excel at gathering and safeguarding wealth.

  • Ability Score Increase. Your Intelligence score increases by 1.
  • Hellish Resistance. You have resistance to poison damage.
  • Legacy of Minauros. You know the Mage Hand cantrip. Once you reach 3rd level, you can cast the Tenser's Floating Disk spell once as a 2nd-level spell. Once you reach 5th level, you can also cast the Arcane Lock spell once. You must finish a long rest to cast these spells again with this trait. Charisma is your spellcasting ability for these spells.

Bloodline of Mephistopheles

In the frozen realm of Cania, Mephistopheles offers arcane power to those who entreat with him. Tieflings linked to him master some arcane magic.

  • Ability Score Increase. Your Intelligence score increases by 1.
  • Bullish Resistance. You have resistance to fire damage.
  • Legacy of Cania. You know the Mage Hand cantrip. Once you reach 3rd level, you can cast the Burning Hands spell once as a 2nd-level spell. Once you reach 5th level, you can also cast the Flame Blade spell once as a 3rd-level spell. You must finish a long rest to cast these spells again with this trait. Charisma is your spellcasting ability for these spells.

Winged Bloodline

Rather than magic, certain tieflings inherit the leathery wings of their devilish ancestors.

  • Ability Score Increase. Your Intelligence score increases by 1.
  • Bullish Resistance. You have resistance to cold damage.
  • Winged. You have bat-like wings sprouting from your shoulders. You have a flying speed of 30 feet while you aren’t wearing heavy armor.

Bloodline of Zariel

Tieflings with a blood tie to Zariel are stronger than the typical tiefling and receive magical abilities that aid them in battle.

  • Ability Score Increase. Your Strength score increases by 1.
  • Bullish Resistance. You have resistance to fire damage.
  • Legacy of Avernus. You know the Thaumaturgy cantrip. Once you reach 3rd level, you can cast the Searing Smite spell once as a 2nd-level spell. Once you reach 5th level, you can also cast the Branding Smite spell once as a 3rd-level spell. You must finish a long rest to cast these spells again with this trait. Charisma is your spellcasting ability for these spells.

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