Homebrew Worgen Species Details

The worgen's first verified appearance in the Eastern
Kingdoms has been traced back to the Third War, when the
archmage Arugal utilized the wolf-beasts as a weapon
against the Scourge. Arugal's weapons soon turned against
him, however, as the curse of the worgen rapidly spread
among the human population, transforming ordinary men
and women into ravenous, feral creatures. Arugal adopted
many of the worgen as his own and retreated to the former
mansion of Baron Silverlaine, the estate now known as
Shadowfang Keep. The curse, however, was not contained.
It persisted in the lands of Silverpine and extended even into
the walled nation of Gilneas, where the curse rapidly
reached pandemic levels.
The citizens of the human nation of Gilneas found
themselves trapped, with no hope of escape. They retreated
deeper within the isolated domain, and there they survived,
fearful of the savage presence that lurked just outside the
barricades. Tensions among the displaced citizens escalated
over time, resulting in a civil war that now threatens to
destabilize the embattled nation even more.
Records indicate that the worgen, a race of lupine
humanoids, existed for a time in Kalimdor. Other evidence
also suggested that the Worgen were from a different world
that came through portals by Archmage Arugal. More recent
evidence suggested that their true origin might have a
connection to the night elves and a secretive druidic order
from Kalimdor's distant past.
It was the night elves who (by happenstance) created the
curse in the first place. Obliged to help their newfound allies,
they re-introduced them to the Alliance.
There are those among the Gilneans, however, who cling
to hope. Many believe that a cure for the worgen curse may
exist, although others have nearly given up, fearful that if
they should lose hope, their humanity will be lost forever.

Worgen Traits

Ability Score Increase, Darkvision, Aberration, Worgen Form, Languages.

Ability Score Increase

Your Agility score increases by 2
and your Strength score increases by 1.

Darkvision

Your curse grants you the ability to see in
dark conditions. You can see in dim light within 60 feet of
you as if it were bright light, and in darkness as if it were
dim light. You can’t discern color in darkness, only shades of
gray.

Aberration

You have advantage to saves against poisons
and resistance against poison damage.

Worgen Form

On your turn, you can shift from human
form to Worgen form as a bonus action. Shifting lasts until
you end it on your turn as a bonus action. While shifting, you
gain temporary hit points equal to your level + your Stamina (Con)
bonus (minimum of 1), although you can only gain
temporary hit points once per long rest, regardless of how
many times you shift to Worgen form. You also gain features
described below.

• You can roll a 1d6 dice for your unarmed attack when you
bite (piercing damage), or a 1d4 for your unarmed attack if
you use your claws (slashing damage). These can replace
your original human natural attacks.
• When you use the Attack action with an unarmed strike
with your natural weapon on your turn, you can make
another unarmed strike as a bonus action.
For example, if you take the Attack action and attack with
your claws, you can also make an unarmed strike (bite) as
a bonus action, assuming you haven't already taken a
bonus action this turn.
• You can use the Dash action as a bonus action.
• Any attack you make with your claw can grapple a target if
they are your size or smaller.
• Your natural weapon dice increases in strength as if you
were a monk equal to your level for your claw attack, or a
monk four levels higher for your bite attack (up to a
maximum of 2d6 damage if at level 17 or above). For
example, a 7th level Worgen warrior’s claws deal 1d6
damage (from 1d4), and their bite deals 1d8 damage.
• If you have a magic weapon, you can fold its power into
your form while you are shifting. While shifted, you cannot
use the magic weapon, but can treated your unarmed
attacks as if magical.

Languages

You can speak, read, and write Common and
one other language of your choice.

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