Homebrew Glace Species Details
I've only seen one Glace in my life. It was a fall day many years ago. This was a beautiful day, so I went out fishing in the pond. After a few hours, I felt a chilling breeze coming across the pond. I ran into the house to grab a jacket and when I returned, I found a path made of ice going across the pond leading to a wolf-person toying with my fishing rod. Needless to say, I didn't ask for it back.
—Gerry Martin, fisherman
Hailing from a kingdom hidden in Northern mountains, these wolf-like humanoids have become adapted to snowy environments. Motivated to explore and adventure, they are always looking to help friends. To Glacians, helping out the pack is the most important rule to follow.
The Way of the Wilk
A type of martial arts taught only to the Glacian fighters. This martial art, though ancient, is a powerful force when put into action, combining swift claw attacks with intricate footwork. In the Glacian society, anyone who wanted to learn The Way of the Wilk also had to endure rigorous spiritual studies, ultimately allowing them to combine their Icy Touch with their martial arts.
The warriors birthed from this system are some of the toughest creatures you can encounter, yet they are very peaceful when not in battle. They rarely raise their voice at another person, instead opting to negotiate affairs over tea or some food. This is believed to be due to their spiritual journey they experienced.
Wielder of Frost
The gods of snow and ice have blessed Glacians with the inborn talent to control cold. The ability to wield this power is proportional to the martial arts training the Glacians endure. These training sessions, though long and grueling, allow Glacians to use their gift more effectively and with less energy used. It also allows them to control the power to affect the outside world. The extent of this ability's uses range from creating paths made of ice on bodies of water to snuffing out a candle flame from another room to creating a a cold breeze to get someone's attention.
Due to this talent, they produce a thin, frosty fog from their mouths and paws (feet and hands) that dissipates after a couple of seconds have passed.
Pack Hunters
Being with the pack is the most important part of the Glacian life. Their natural instincts and awareness in battle allows them to thrive during team focused battles.
Some may commit crimes in their packs or show weakness which will lead to their removal from the pack. This can lead some to travel the world trying to find people who will invite them into their pack. Others become more hostile after these events, not allowing themselves to open up to people just to get hurt again.
Glace Names
Glace's names are often the name of an animal and a weather event or a color.
Glace Names: Blue Bison (Blue), Tornado Snake (Snake), Thunder Bird (Thunder), Snow Elk (Snow), Red Tiger (Red).
Glace Traits
Your glace character has the following racial traits.Ability Score Increase
Your Constitution score increases by 2, and your Strength score increases by 1.
Age
Glace have lifespans equivalent to humans.
Alignment
Glace tend toward lawful alignments, as they often obey superiors or alphas. They are usually inclined to being neutral, rarely being good or evil and just wanting what is the best for them or their pack rather than some other desire.
Size
Glace are taller than humans and are often more built. Your size is Medium.
Speed
Your walking speed is 30 feet. Your walking speed on snow or ice is 60 feet.
Darkvision
You have a wolf's keen eyes, allowing you to see more clearly in dark environments. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Icy Touch
The gods of snow and ice have blessed Glacians with the inborn talent to control cold, but do not have enough control to freeze anything that has a lower freezing point than water, only making the object colder, or if used on a creature will make them feel cold without any other effect. Any water that you can see within a 5 feet radius of your character can be changed to ice at will. This can be done while movement is happening, allowing you to use full movement while crossing a body of water. This trait does not work on any water being on or worn by another creature. You cannot revert ice back into water. The ice will melt after 1 minute has passed. This water cannot be in the air.
In addition to this benefit, the user can extinguish flames from 60 feet away, they can keep certain foods fresh, and they can get people's attentions with a cold breeze from up to 45 feet away.
Freezing Adaptation
Due to uniquely shaped claws, you can move through snow quicker and these claws can extend out even further to be used as ice skates allowing for quicker travel. You have a movement speed of 60 ft on snow or ice, a climbing speed of 20 ft, and a claw attack that deals 1d4 + your Strength modifier slashing damage instead of normal bludgeoning damage.
Warm Pelt
You have resistance to cold damage.
Languages
You can speak, read, and write Common and one other language of your choice.
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Posted Jun 23, 2020Please tell me anything to add to this class or take away and I will get around to changing it if it works better