Homebrew Gatorfolk Species Details
The Gatorfolk are humanoid alligators that lurk in swamp lands. Their tendency to fight can be reflected by their physical appearance. They have a reptilian layer of scales that cover their bodies and a large snout which conceals rows of dangerously sharp teeth. Their hands and feet are also outfitted with sharp claws. They are frequently mistaken as overly-muscular lizardfolk with their thick tails and reptilian appearance.
Elusive Danger
Gatorfolk are a extremely elusive species and you would be considered lucky to even hear one and survive, to kill you'd be considered a hero and warrior. They live in swamps that man have learned to avoid, usually for good reason. Some believe Gatorfolk are just a legend, people tell stories of trees with monstrous creatures living inside. Little is known about their history except they are a very ancient race possibly even tracing back all the way to great collide.
Ancient Livings
live in ancient swampy villages, and usually prefer to be left alone. Their large villages are as old as the dirt they sit on, they live in large hollow wood trees and feed of mainly fish and mammals of various sizes. While they may seem large and fierce, they make make large relationships with others based solely on trust. When they're around those that they have known for a long time they are more quaint and less aggressive, but still quite gruff and closed off. Because of their physical appearance, they are commonly mistaken as overly-muscular lizardfolk. Gatorfolk take pride in their race and will take great offense to those mistaking them as meeker lizardfolk
Gatorfolk Names
Male Names: Arkuul, Barkushm, Cayduul, Dredun, Hurakna, Krishnak, Kurist, Vraakut, Zaraku
Female Names: Ceduyla, Fetara, Hetre, Kithua, Ksar, Quen, Rishna, Sirt, Zatreana
Gatorfolk Traits
Your fff character has several abilties that are achived as you grow.Ability Score Increase
Your Constitution score increases by 2, and your Strength score increases by 1.
Age
Gatorfolk age slowly, reaching maturity at about 50. They can live to be over 300 years old.
Alignment
When it comes to the morality of the Gaterfolk, they vary widely. In terms of Law and Chaos, Gaterfolk are often Chaotic, but it is not unheard of for a Gaterfolk to be Lawful.
Size
On average, Gaterfolk stand at 6-8 feet tall and weigh around 300-450 pounds. Your size is Medium.
Speed
Gaterfolk are slow on land but much faster in the water. Your base walking speed is 30 feet and you have a swimming speed of 40 feet.
Natural Armor
You have tough, scaly skin. When you aren't wearing armor, your AC is 16. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield's benefits apply as normal while you use your natural armor.
Crushing Bite
You can use your sharp teeth and powerful jaws as a weapon. Your bite is a natural weapon, which you can use to make unarmed strikes. If you hit with them, you deal piercing damage equal to 1d6 + your strength modifier, instead of the bludgeoning damage normal for an unarmed strike.
Powering Strike
You can also use your tail as a weapon. As a bonus action, you can make an attack with your tail against a Large or smaller creature. If the attack hits, the creature must succeed on a Strength saving throw or be knocked prone. The DC for this saving throw is equal to 8 + your Strength modifier + your proficiency bonus. You can't use this trait again until you finish a short or long rest.
Amphibious
You are an amphibious creature, meaning that you can breathe both air and water.
Aquatic Hunter
You are proficient in the Stealth skill. In addition, your proficiency bonus is doubled for any Dexterity (Stealth) check you make underwater.
Languages
You can speak, read, and write Common and Wilden.
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