Homebrew Gemsoul Species Details
Gemsouls are creatures created from a long dead wizard. The wizard performed experiments utilizing magical gems, elementals, and souls from the departed producing the constructs. Unfortunately for the wizard, these creatures gained sentience and turned on the wizard and his wicked experiments. However unable to actually reproduce on their own, they utilized the wizards magics and experiments to continue to populate the world with their race. They utilize the wizards strange contraption that pulls souls that have not crossed over into the next life, these souls no become the Gemsouls soul. The magical gems and elementals are what produce bodies of the different types of gemsouls. It takes a gem 1 year to mature into a humanoid form. They gain special properties associated with their elemental heritage and the soul gives them life. Once matured they are a new being in and of themselves, however they may catch glimpses of memories from the soul that now gives them life.
Most gemsouls are not aligned in either direction however there are the very rare occasions that a soul either corrupts the gem entirely producing a very evil being, or fills the gem with radiance of the utmost good. Generally they are neutral and just try to survive and maintain their societies.
Gemsoul Traits
Gemsouls gain a variety of traits depending on the elemental power infused into their gem heartAbility Score Increase
Your Constitution score increases by 2, and 1 to another ability score of your choice.
Age
Gemsouls do not really grow. They are considered full grown at the age of 6, five years after they have matured. They attain medium size and are considered mature 1 year after their creation is initiated. Their is currently no known life span limit. No gemsoul has been seen to die of natural age limitations.
Alignment
Gemsouls tend to stay neutral and will defend themselves for survival, not making a conscious choice for one side or the other in the cosmic war between good and evil. Most Gemsouls are neutral, however some souls are very corrupt creating evil Gemsouls bent on destroying all life while other Gemsouls are filled with divine light bent on defending all life.
Size
Gemsouls vary in height from 3ft to over 6ft tall. They average a weight of 200 lbs . Your size is Medium.
Speed
Your base walking speed is 30 feet.
Elemental Traits
You have Elemental Traits. Choose one type of Traits from the Elemental Traits table. Your damage resistance is determined by the Gem type, as shown in the table.
Elemental Trait
| Gem | Damage Type | AURA SAVES |
|---|---|---|
| Onyx | Necrotic | (Dex. save) |
| Saphire | Cold | (Dex. save) |
| Topaz | Lightning | (Dex. save) |
| Amythist | Psychic | (Dex. save) |
| Emerald | Acid | (Dex. save) |
| Ruby | Fire | (Dex. save) |
| Peridot | Poison | (Con. save) |
| Quartz | Force | (Dex. save) |
| Amber | Thunder | (Con. save) |
| Diamond | Radiant | (Con. save) |
Aura
You can use your action to activate an aura of energy. Your gem type determines damage type. When you use your aura, each creature within 5 ft of you must make a saving throw, the type of which is determined by your gem type. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. A creature takes 2d6 damage on a failed save, and half as much damage on a successful one. Additionally, any melee attacks or physical contact with you take the damage again. The aura fades at the start of your next turn. Damage increases to 3d6 at 6th level, 4d6 at 11th level, and 5d6 at 16th level. After you use your aura, you can’t use it again until you complete a short or long rest.
Damage Resistance
You have resistance to the damage type associated with your Elemental Trait.
Languages
You can speak, read, and write Common and one other language of your choice.
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