Homebrew Pillar men Species Details

ability Score Increase. Your Constitution score increases by 2 and Your Strength score increases by 1

Age. Pillar men mature around 18, and can live up to thousands of years.

Alignment. Many follow extreme loyalties and a few follow a warrior's code, making them heavily inclined toward lawful aspects. Pillar men will do anything to gain what they want, they tend to commit more evil than good.

Size. Your size is Medium - large 

Speed. Your base walking speed is 30 feet.

Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Pseudo-Undead Nature.

Although you are technically a living creature, some of your physiological features resemble traits of some types of undead's, notably vampires. You are considered both a humanoid and an undead for any effect relating to your type. You have advantage on saving throws against any effect that turns undead.

Sunlight Hypersensitivity. You get -2 to con in direct sunlight. 

Languages. You can speak, read, and write Common and one language of your choice.

Sub race. at level 4 Pillar men develop and train "Modes", a variation of their physiological features that can be utilized as weapons. Three notable Modes are Flame Mode, Light Mode, and Wind Mode.

Flame Mode

Pillar men who develop Flame Mode can manipulate their metabolism to create an extraordinary heat within their own body. Their body temperature increases to a tremendous degree, and their blood can be heated to a maximum of 300 degrees Celsius.

Heat Resistance. Your supernatural metabolism allows you to survive the extreme heat. you get 1d4 of less damage against fire attacks.  

Erratic Blaze King. The title is dedicated to a legendary pillar man who first developed and weaponized Flame Mode. As an action, you can touch a creature or an object to spill a small amount of your blood, which eats through most of the substances. Make a melee attack roll against the creature's AC, using your strength instead of Constitution. On a hit, the creature takes 1d6 fire damage but you also take 1d4 damage  

Light Mode

Pillar men who develop Light Mode can develop and produce bladed appendages from their arms and legs. Each of the blades have tiny, shark teeth-like claws running along the edges, reflecting light into shining intensity - hence the name of the Mode. this can be used once every 3 turns

Light Slip Blades. The common name for the bladed appendages is coined by a legendary pillar man who first developed and weaponized Light Mode. You are proficient with your bladed appendages, which are melee weapons with the finesse property that deals 1d4 slashing damage.

Warrior's Knowledge. It is typical for a pillar man to live and survive for a long duration, and Light Mode encourages them to learn anything they can gain benefit from their peculiar lifespan. You gain proficiency in one tool of your choice. Alternatively, you can speak, read, and write one additional language of your choice.

Wind Mode

Pillar men who develop Wind Mode can create pipe-like organs protruding from their body, which inhales and exhales air with tremendous velocity. This allows them to create various effects that can be utilized in many situations they face.

Propelled Movement. The pipe-like organs can exhale air at tremendous speed, boosting your movements like a jet engine. You can take either the Dash or Disengage action as a bonus action. You can use this trait a number of times equal to your contusion modifier (a minimum of once). You regain all expended uses when you finish a long rest.

Irrational Fortitude. at level 4 Your body can sustain more blows, even to the pillar men standards. Your hit point maximum increases by 1, and it increases by 1 each time you gain a level.

Mastery over Body. You are the master of your own body, even more so now that you have trained it to its extreme. You gain proficiency in either the Athletics or Acrobatics skill

Pillar men Traits

Darkvision Pseudo-Undead Nature Archaic Toughnes

Previous Versions

Name Date Modified Views Adds Version Actions
6/26/2020 4:05:28 AM
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6/27/2020 3:47:21 PM
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