Homebrew Ent Species Details
The living trees of the lands. They are the wise and hardly Ents who live to protect the nature that surrounds them. They are the oldest and strongest natives of the forest, defending the life that grows within it.
Structures of an Ent
Ents are living trees. When they are not moving, the Ents cannot be told apart from the trees. Ents are the same size and height as the tree they are born under. Ents range from 8 to 16ft tall. They are covered in bark skin, meaning it is very difficult to damage them without the use of fire or an axe. Some fauna will even take root on Ents bark skin, sometimes this does benefit the Ent.
Ents can live as long as trees do, meaning most Ents have been around for hundreds of years. No one really knows how long it takes for an Ent to mature, let alone for an Ent to be born at all.
Names of an Ent
The name of an Ent typically depends on what tree the Ent is born from. Most Ents share the same name as the type of tree their bark is.
Ent Names: Sprucetallow, Sakurabloom, Softyew, Shadowpine, Juniperhowl.
Ent Traits
Trees that walk, talk and live in far off forests.Plant
Your creature type is plant when determining how spells, abilities and other effects affect you. Like most plant life you have vulnerability to fire damage.
Take Root
You sink your feet into the ground and brace yourself for an assault. As a reaction, when you are affected by an effect that would move you unwillingly you can dig your roots in and negate any forced movement that affects you. However, the turn afterward you cannot move as you must uproot your feet from the earth as a bonus action. You regain use of this ability once you complete a short or long rest.
Ent Magic
As an action, you can magically animate a shrub you can see within 60 feet. This shrub has the same statistics as a awakened shrub. An animated shrub acts as an ally of you. The shrub remains animated until it dies or you are more than 120 feet away from it; or until you take a bonus action to turn it back into an inanimate shrub. The shrub then takes root if possible. You may have a number of shrubs animated equal to your level.
Photosynthesis
Instead of consuming food, Ents absorb energy from the sun and nutrients from the soil to sustain themselves. Ents must spend at least an hour outside in the sun each day to fulfill their energy needs. Ents will suffer the same effects humanoid races do when they do not eat.
False Appearance
While you remain motionless, you are indistinguishable from a normal tree.
Speech of Beast and Leaf
You have the ability to communicate in a limited manner with beasts and plants. They can understand the meaning of your words, and you can understand basic concepts and ideas from them.
Ability Score Increase
Your Constitution score increases by 2 and your Wisdom score increases by 1.
Age
The age in which Ents mature is unknown. Ents typically live as long as trees do, meaning the only way to know the age of an Ent is to cut them open and count the rings in the trunk.
Alignment
Ents are usually secluded to a group or they live among other bug or bird-like creatures. They are protective of the forest but often don't have a set code. Therefore, most Ents are of the neutral or good alignments.
Size
Ents usually grow to be anywhere from 8 to 16ft tall. Your size is large.
Speed
Ents are slow, but they make up for that with their long stride lengths. Your base speed is 30ft.
Languages
You can speak, read, and write Common and one other language of your choice.
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