Homebrew Beastfolk Species Details
Born & Raised
The largest segment of beastfolk are born that way. In most beastfolk families all members resemble the same species of animal and these are the beastfolk most likely to form communities with others. These beastfolk grow up outside of settlements with other humanoids and typically have little if any contact with other races before they begin their life of adventuring. Born and raised beastfolk tend to strike out adventuring when their communities are threatened, destroyed, or are forced into contact with the wider world.
Cursed & Broken
Fewer than the naturalborn beastfolk are the unfortunate souls who were cursed to the shape. Whether they transgressed against the gods, crossed a foul-tempered spellcaster, or provoked a curse from a sorcerous relic, these beastfolk began their life as something else. Beastfolk who are cursed to the form may have been adventurers before they took on their bestial appearance. Regardless of when or how, many beastfolk’s adventuring career consists of looking for a way to reverse the curse and return to their old selves. Some rare beastfolk eventually grow accustomed to their new shape and abandon or even reject attempts to return to their old form.
Breed True
All beastfolk have a physical resemblance to a particular animal. Amongst their own kind they call this resemblance their breed. Beastfolk derive many benefits from their breed, from natural aptitudes with certain abilities and skills to the ability to fly, breathe water, or even use echolocation.
Beastfolk Traits
All beastfolk share the following featuresAbility Score Increase
Increase one ability score of your choice by 2 and a different ability score of your choice by 1.
Age
Beastfolk reach maturity and age at the same rate as humans.
Alignment
Beastfolk are true to their own hearts more than any law or code of ethics making them more often than not chaotic. They tend towards neutral more than evil or good.
Size
Beastfolk come in sizes great and small. You can choose to be Medium or Small.
Speed
Your basic walking speed is 30 feet.
Wild and Free
You have advantage on saving throws against being charmed.
All Creatures Under the Sun
Gain 2 breed traits of your choice.
All Creatures Under the Sun
Gain 2 breed traits of your choice.
Languages
You begin with Common and Beastspeech. Beastspeech can only be learned by Beastfolk and, when speaking it, they can communicate with animals as if under the effect of the spell, speak with animals.
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