Homebrew Dawi-Zharr Species Details
The Dawi-Zharr are an evil and malicious breed of dwarf who reside in places with accessibility to the realm of fire, or where the realm bleeds into the material plane. they are known to work with demons, normally binding their essences to cruel warmachines so that their bounded fury could help slaughter their enemies. they are a race of slavers and killer, so better then the demons they bind to machines. Although perhaps similar to the duegar, they are easy to tell apart due to their host of mutations. Dawi-Zharr commonly sport horns or other such mutations perhaps due to their infernal use of demons or the magic their demonsmiths employ. these magics utilize the realm of fire extensively, and they are known to bring the realms power to life on the battlefield, coating areas in ash and flame as their dreaded hordes march towards the foe.
Dawi-Zharr Traits
Dawi-Zharr are hardy like their cousins, and employ foul magics and techniques.Ability Score increase
Your intelligence increases by 1, and your constitution increases by 2
Age
Dawi-Zharr mature similarly to their cousins, they mature at the same rate as humans. they are considered young till age 50 and live around 350 years
Alignment
Dawi-Zharr believe sternly in order over chaos, especially among their slaves. they tend towards lawful alignments. Most are evil without remorse, their practices in slavery and their joy in cruelty landing them firmly in the evil alignment
Size
Dawi-Zharr stand around 4-5ft tall, your size is medium
Speed
your base walking speed is 25ft, this is not reduced by heavy armor.
Infernal Legacy
Dawi-Zharr have mutated beyond their kin, and although they do not see well in the dark like their mountain dwelling cousins, they have developed unique abilities. you have resistance against fire damage. in addition, you ignore cover, lightly obscured, and heavily obscured effects if those effects are caused by ash or smoke.
Runes of Spite
Hatred isnt just a feeling for the Dawi-Zharr, its a weapon. You can carve runes into your flesh as part of a long rest. With these runes carved, when damaged by a creature you can use your reaction to cause the creature who damaged you to take 1d4 psychic damage. you must be aware of the creature who damaged you, but you do not require line of sight.
Dawi--Zharr Science-magic
The Dawi-Zharr employ several unique techniques, being able to bind demons. You gain proficiency with smithy tools, and can use those tools to create fiendish weapons
using smithy tools you can bind a demonic entity into a weapon. you require the use of smithy tools and a long rest to conduct this ritual, as well as the weapon you wish to bind the entity too. this weapon can be a magic weapon, and a weapon can only be effected by this trait once. once you have finished the long rest the weapon gains the following traits:
-it becomes magical if it wasn't already
-the weapon deals an additional 1d4 fire damage
-if you roll a 1 on the attack roll for the weapon, the weapon lashes out at you, dealing 1d4 fire damage to the wielder.
Languages
you can read, speak, and write common and dwarvish. in addition, your close proximity and constant use of the realm of fire has allowed you to communicate with some of the realms denizens, you can speak, read, and write primordial.
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