Homebrew Ghost Species Details

Ghosts are flickering remnants of their past lives, appearing as they did before death, however they are now transparent and have a coloured tinge to them that drowns out all colour of their body. This tint varies in tone for multiple reasons, From pure white of those that died peacefully to red of does dying in a fire, blue if water was their ending or blue if thunder.

Ghost Traits

those who lost their lives but yet remained trapped somehow amongst the living.

Ability score improvement

Your charisma increases by 2 and either your intelligence or wisdom increase by 1

Undead nature

You have resistance to poison damage, bludgeoning, piercing and slashing damage from non magical weapons, being poisoned and diseases. You can't use armor of any kind, with your AC being 10 + your charisma modifier + your constitution modifier.

Ethreal form

You can cast the spell etherealness once per long rest only on yourself, but you can't carry your equipment and your speed is reduced to 10 feet. It lasts 5 minutes and requires you to hold concentration at least once every 30 seconds. Ending your turn in a square occupied by an object or creature causes you to be pushed to the nearest unoccupied square and take 5d10 force damage.
Languages. You can write, read and speak common.

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