Homebrew Cambion Species Details
A Cambion is the offspring of a fiend (usually a succubus or incubus) and a humanoid (usually a human). Cambions inherit aspects of both parents, but their horns, leathery wings, and sinewy tails are hallmarks of their otherworldly parentage.
Born to be bad. Cambions grow into ruthless adults whose wickedness and perversion horrifies even the most devoted mortal parent. Even as a youth, a cambion identified its rightful place as an overlord of mortals. It might orchestrate uprisings in towns and cities, gathering gangs of humanoids and lesser devils to serve it. However, those cambions that choose to take a more righteous path may be a friendly companion in combat and in life.
Pawns of the Mighty. A cambion forced to serve its fiendish parent does so out of admiration and dread, but also with the expectation that it will one day rise to a place of prominence. Cambions raised in the Nine Hells serve as soldiers, envoys, and personal attendants to greater devils. In the Abyss, a cambion carries only as much authority as it can muster through sheer strength and force of will.
Spawn of Graz'zt. The demon lord Graz'zt is fond of procreating with humanoids who have made pacts with fiends, and he has sired many cambions who help him sow chaos across the multiverse. These cambions are characterized by charcoal-black skin, cloven hooves, six-fingered hands, and unearthly beauty.
Cambion Traits
Cambions share certain racial traits as a result of their hellish descent.Ability Score Increase
Your Charisma score increases by 2, and any other score of your choice increases by 1.
Age
Cambions mature at the same rate as humans, but they live twice as long.
Alignment
With a fiendish parent, your alignment leans towards chaotic.
Size
Cambions are about the same size and build as humans. Your size is Medium.
Speed
Your walking speed is 30 feet, and your flying speed is 40 feet.
Darkvision
Thanks to your fiendish heritage, you have superior darkvision in dim and dark conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Fiendish Resistance
You have resistance to cold and fire damage.
Hell Fire Surge
Once per long rest, as an action, you can create a blast of fire in a 10 ft radius. All creatures in the radius must make a Dexterity saving throw or take 3d6 fire damage, or half as much on a successful save. As a consequence, you also take fire damage equal to your level. The damage to other creatures increases by 1d6 at 5th, 10th, 15th, and 20th level respectively.
Languages
You can speak, read, and write Common, Abyssal, and Infernal.
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