Homebrew Cha'pa Species Details
Cha’pa take great pride in the craftsmanship, maintenance and expansion of their lodges, which afford them not only a roof over their head, but a constant food supply, all located somewhere inconvenient to their enemies. Clever cha’pa create sections of their dwellings that can be quickly detached, carried away by the river’s turbulent current, or lay hidden traps that utilize sharp wooden stakes as a deterrent to invasion. Some even keep a hidden chamber of the structure underwater, dry and with an air pocket, where their loved ones can retreat to until such time as a danger has passed.
Cha'pa Traits
Your broad, scaly tail is a natural weapon with which you can make unarmed strikes. You can hold your breath for up to 15 minutes at a time. You are proficient with woodworker’s tools and carpenter’s tools, and your hardy front teeth can be used for simple woodworking tasks. Whenever you make an Intelligence (Nature) check related to woodwork or architecture, you are considered proficient in the History skill. You know the shillelagh cantrip.Ability Scores
Your Strength, Constitution and Wisdom scores increase by 1.
Age
Cha’pa mature at 8 years, and live up to 50 years.
Size
Cha’pa stand between 4 and 5 feet tall and average about 150 pounds. Your size is Medium.
Speed
You have a walking speed of 25 feet. Your webbed feet also grant you a swimming speed of 30 feet when you aren’t wearing heavy armor.
Hold Breath
You can hold your breath for up to 15 minutes at a time.
Tail
Your broad, scaly tail is a natural weapon with which you can make unarmed strikes, dealing 1d6 bludgeoning damage. You can also slap your tail on a liquid surface and produce a sound that is audible up to 200 feet away.
Woodworker
You are proficient with woodworker’s tools and carpenter’s tools, and your hardy front teeth can be used for simple woodworking tasks, such as chipping, shaping. Many cha’pa take pride in working with no proper tools at all, preferring the intimacy (and nutrition) of crafting their works using nothing more than their own teeth. For example, if you have a length of wood, you can sharpen a stick to a deadly point and create a simple wooden spear during a short rest.
Wood Ken
Whenever you make an Intelligence (Nature) check related to woodwork or architecture, you are considered proficient in the History skill and add double your proficiency bonus to the check, instead of your normal proficiency bonus. For example, you might identify the type of wood used, identify rotted wood or other structural inefficiencies in a wooden structure.
Wooded Magics
You know the shillelagh cantrip. Wisdom is your spellcasting ability for the spell.
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Posted Jul 8, 2020Credit to reddit user u/callmepartario
https://www.reddit.com/r/UnearthedArcana/comments/bx1skg/two_new_beastfolk_races_chapa_beaverfolk_and_opsu/
Illustration by Joseph Lindsey