Homebrew Franken-Horse Species Details

When a scientific experiment goes wrong you may find a man... no a horse... no a franken-horse. A franken-horse is part man and part horse, although not exactly top and bottom like a centaur. Franken-horse live a life of pain but also unknown power. They are able to call on their human intellect and their horse athleticism. Don't challenge them in a game of chess or a foot race(since they usually have 3-5).

Franken-Horse Traits

Franken-horses have many traits of both humans and horses.

Ability Score Increase

 Str +2, Wis +1, Cha -1

Wild Creature

A Franken-horse can only know one language at a time.

Great Companion

A teammate can ride a Franken-horse. It takes one action to mount/dismount and the Franken-horse has a new movement speed of 40ft.

Animal Instincts

Franken-horse can't be surprised in combat. Franken-horse get a +1 to all initiative rolls.

Mighty Beast

Creatures trying to grapple or push a Franken-horse have disadvantage.

Hooven Attack

Franken-horse can "punch" with their hooves as an unarmed strike(strength) for 1d6 damage plus strength modifier. (Can hooven punch twice with second as a bonus action).

Franken-horse can kick with their hooves as an unarmed strike(strength) for 1d10 damage plus strength modifier. After a successful hooven kick(kicks only) the target must make a DC 10+Str dexterity check or be knocked prone.

Long Legged

Franken-horse have disadvantage on dexterity checks and take -10ft movement speed in difficult terrain(calculated before the 1/2 for normal difficult terrain movement).

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