Homebrew Federation Halfling Species Details

Adaptable and proud

Halflings living in the Federation have become accustomed to the living of the large cities and the usage of Hextech in the daily life. As such many Halflings find themselves working at high positions within all branches of the empire not being deterred by their short stature they can be found within the roles of diplomates, Artificers engineers and mages using their natural ability to avoid trouble and rise to the top.

 

Old ways still strong

Even though the Halflings of the Federation have adapted to their new life they still find their old ways more comfortable having strong bonds with family and still holding onto old family traditions be it baking, gardening or brewing they find pride within their traditions and bond to their family as a sign of respect and pride to their parents, siblings, cousins and for fathers.

They find the bustling towns and work a new opportunity to gain more wealth and reputation but still find the calm daily life calling to them finding most Halflings still owning their old homes on the countrysides far from the city and work as a retreat to the older days and simpler times.

Exploring Opportunities

Halflings usually set out on the adventurer’s path to study new and interesting environments, work for the Federation to gain more fame for their family name or explore a wide and wonder-filled world. For them, adventuring is less a career than an opportunity or sometimes a necessity.

Halfling Names

A halfling has a given name, a family name, and possibly a nickname. Family names are often nicknames that stuck so tenaciously they have been passed down through the generations.

Male Names: Alton, Ander, Cade, Corrin, Eldon, Errich, Finnan, Garret, Lindal, Lyle, Merric, Milo, Osborn, Perrin, Reed, Roscoe, Wellby

Female Names: Andry, Bree, Callie, Cora, Euphemia, Jillian, Kithri, Lavinia, Lidda, Merla, Nedda, Paela, Portia, Seraphina, Shaena, Trym, Vani, Verna

Family Names: Brushgather, Goodbarrel, Greenbottle, High-hill, Hilltopple, Leagallow, Tealeaf, Thorngage, Tosscobble, Underboug

 

Federation Halfling Traits

Your halfling character has a number of traits in common with all other halflings.

Ability Score Increase

Your Intelligence score increases by 2 and your Charisma by 1.

Age

A halfling reaches adulthood at the age of 20 and generally lives into the middle of his or her second century.

Alignment

Most halflings are lawful good. As a rule, they are good-hearted and kind, hate to see others in pain, and have no tolerance for oppression. They are also very orderly and traditional, leaning heavily on the support of their community and the comfort of their old ways.

Size

Halflings average about 3 feet tall and weigh about 40 pounds. Your size is Small.

Speed

Your base walking speed is 25 feet.

Lucky

When you roll a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.

Brave

You have advantage on saving throws against being frightened.

Halfling Nimbleness

You can move through the space of any creature that is of a size larger than yours.

Languages

You can speak, read, and write Common and Halfling. The Halfling language isn’t secret, but halflings are loath to share it with others. They write very little, so they don’t have a rich body of literature. Their oral tradition, however, is very strong. Almost all halflings speak Common to converse with the people in whose lands they dwell or through which they are traveling.

Family Secret

You have proficiency with one artisan's tools as part of your Halfling family secret that has been passed down to the next generation within the family. which also gives you expertise in the chosen artisan's tool.

 

Federation Schooling

You may choose to have proficiency in either Arcana, History, Nature, or Persuasion

Previous Versions

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