Homebrew Maekrix Species Details

     Most "Maekrix" are the exact specifications of what beauty really is.  They have pleasing features, blue or green eyes, and usually a deep tan, though their skin grows fairer the farther North they dwell.  Their hair grows at a ludicrous speed, is kept long, beaded, and braided (for both males and females), and shade ranges from a platinum blonde to deep brown, but colors like black are very uncommon.  In "Maekrix" society, the longer the hair, the tougher you are.  One of their many traditions goes to show that whenever they lose a fight, they have to shave their heads, women included.  This said, if you see a "Maekrix" with hair that clears their back and also looks angry, run away.  "Maekrix" are bigger than humans, with their average height for adults at 6' - 6'8" for women and 6'3"- 6'11" for males, but they are more likely on the lower end of that scale than the higher one; women weigh 150 lbs - 210 lbs, and men weigh 190 lbs to 300 lbs.  They are extremely fit by nature, with muscle bound builds and tons of athletic ability.  In addition, all "Maekrix" have large, dragon-shaped wings that extend from their shoulder blades.  These wings allow them to fly, and are specifically colored and shaped like the dragon ancestor of the "Maekrix".

       The most noticeable trait about them, however, is the scales that adorn different parts of their body.  For example, one "Maekrix" could have scales on their hands, one shin, and back; another could have them on one bicep and their stomach; and yet another could have no scales at all.  But while the placement of these scales is random, the color of them is not.  Depending on the type of dragon who is their ancestor, they could have bright red, blue, green, black, or white scales, or even gleaming metallic silver, gold, copper, brass, and bronze scales.  Those "Maekrix" with lots of different draconic ancestors may have multicolored scales, or their scales might be a combination of two or more different colors.  For example, a "Maekrix" with both a red dragon and a white dragon as ancestors may have candy-cane scales, or maybe even pinkish scales.

Immortal Wrath

       Somehow, through their draconic ancestry, the race of "Maekrix" has achieved the feat of immortality - they age like humans until they reach the age of 21, where they stay that way forever.  "Maekrix" can still die, just not by natural means.  While most other races would settle down with this trait, members of this unique race take it as a sign from the Gods they should use every second of it in battle.  They'll train on and on for months, sometimes years, and even decades or centuries, giving them that extra push in combat they deserve.  But, distress has claimed the lives of many "Maekrix".  If too many of their loved ones perish, they may find that they are tempted to end their own life, to end their suffering.  But those rare few who have learned to push aside their emotions can have a strange view of the world that some of the shorter-lived races do not.

Once a Dragon, Always a Dragon

       "Maekrix" usually live with others with draconic blood, be that dragonborn, half-dragons, draconians, or even dragons themselves.  Believe it or not, members of this race are highly respected in their small communities, because they are usually the baddest fighters or the wisest monks.  They aren't fond of constant visitors, so "Maekrix" and other draconic-races use their magic to put up illusions and distraction spells to conceal their homes.  While draconic-races usually enjoy living in natural homes, when a "Maekrix" is around, they choose something totally different.  Large mansions, palaces, castles, or huge forts serve their purpose well, and there are often many of these in a given area, such as carved into a mountain.

Endlessness and Worthiness

       There are two main reasons that "Maekrix" become adventurers.  The first is because they have unlimited time to do it, given their immortality.  But the second has a much deeper meaning.  All of their lives, they've felt second.  Second to dragons.  Second to humanoids.  They've never fit in with one category or another, just hanging in the empty wastes that is their life in between.  But if they could prove themselves . . . than they would no longer be in the middle of two races.  They would feel right to call themselves either a pure dragon or pure humanoid.  And what better way to prove themselves than by the path of adventure, fighting, cunning, speed, and wits.  What better way to prove they are tied for first.

"Maekrix" Names

       "Maekrix" names can be written in both common and draconic.  Their names mean a lot to them, and losing your name is like losing your soul.  All "Maekrix" eventually graduate to a level beyond names, though, usually around 20th level.

Male Names: Arjhan, Balasar, Bharash, Donaar, Ghesh, Heskan, Kriv, Medrash, Mehen, Nadarr, Pandjed, Patrin, Rhogar, Shamash, Shedinn, Tarhun, Torinn

Female Names: Akra, Biri, Daar, Farideh, Harann, Havilar, Jheri, Kava, Korinn, Mishann, Nala, Perra, Raiann, Sora, Surina, Thava, Uadjit

Maekrix Traits

Your draconic heritage manifests into a variety of traits you share with other "Maekrix".

Alignment

"Maekrix" fight for freedom, worthiness, independence, and self-respect, making them lean towards the aspects of chaos.  They have more sympathy than empathy, but they still tend towards good and neutral.  Common alignments for "Maekrix" are CG and CN.

Age

"Maekrix" mature at the same rate as humans, but they stop aging at 21 years, where they can live forever.  They are immune to all spells or effects that would make their lifespan shorter, or in turn ones that would age them.

Size

"Maekrix" range from a bit over 6' tall to almost 7' tall, with incredibly fit, muscle-bound builds in both men and women.  Your size is medium.

Ability Score Increase

Due to your extensive training and innate athleticism, you gain a +2 bonus to your strength score and dexterity score.  These traits can't raise your score above 20 at 1st level.

Speed

You are naturally a very fast creature.  You gain a walking speed of 60 ft (12 squares), a burrowing speed of 0 ft (0 squares), a climbing speed of 50 ft (10 squares), a flying speed of 120 ft (24 squares), and a swimming speed of 40 ft (8 squares).

Languages

You can speak, read, write, and understand Common, Draconic, and 1 other of your choice.

Darkvision

You can see in dim light within 60 ft (12 squares) of you as if it were bright light, and in darkness as if it were dim light.  You can't discern color in darkness, only shades of gray.

Draconic Instincts

Over the years of relentless training, you've managed to hone your senses sharp, allowing you to gain proficiency and a +1 bonus to both perception and survival.

Hardened Scales

Because of your many patches of scales on your body, you gain a +6 bonus to your AC.  With this trait, you can still wear armor, and your dexterity still affects AC.

First Swing

You have a bonus +20 to initiative, due to your high intensity combat training.

Multi-attack

You've learned to wield your weapons in such a way as to swing more rapidly with them, allowing you 3 extra attacks per round.

Self Sustaining

Your body is so magically inclined, it doesn't need sleep, air, food, or water.  It's still possible for you to do all those things, but it isn't necessary for your well being.

"Maekrix" Item Proficiency

Your years of training with both weapons and armor allow you proficiency with all types of each.  In addition, you gain expertise with both a weapon and a set of armor of your choice.

Weapon of Blood and Bone

While races like dragonborn, half-dragons, draconians, and dragons themselves can unleash their fury through their breath weapon, you, as a "Maekrix", are a bit different.  Your draconic ancestor has gifted you with that same power, but your ways of letting it roam are much different - instead of exhaling it, you channel the raw power into your weapons to redirect at your foes.  Whenever you attack, you deal an extra amount of damage, as specified on the chart below.